Reputation: 617
New to IOS development and am having trouble with handling cell selection on a table. Whenever I select, the method is not getting called below - any idea why?
My project structure is: View Controller -> View -> Table View
The below code demonstrates the method calls. The others get called no problem! I know touch is working as pull down successfully refreshes and on clicking a cell it does become highlighted.
import UIKit
class ViewController: UIViewController, UITableViewDelegate
{
let blah = ["blah1"]
//How many sections are in the table?
func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
//How many rows? (returns and int)
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return blah.count
}
//table contents for each cell?
//Each time this is called it'll return the next row and thus build a table...
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
print("Populating each cell of table view!\n")
tableView.rowHeight = 80.0
var cell = UITableViewCell()
var(a) = blah[indexPath.row]
var image : UIImage = UIImage(named: a)!
cell.imageView.image = image
return cell
}
//Code Cell Selected
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath){
println("You selected cell #\(indexPath.row)!")
}
func tableView(tableView: UITableViewDelegate, didDeselectRowAtIndexPath indexPath: NSIndexPath) {
print("wananananaanan" )
println("You deselected cell #\(indexPath.row)!")
}
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
}
Upvotes: 37
Views: 85662
Reputation: 1630
Everybody is mentioning to set dataSource and delegate of the tableView. But after setting also not working fine then sometimes it may happen because of none or disable selection of table view.
To enable it Go to storyboard -> Select tableView -> click on the attribute inspector ->go to selector -> Select selection as single selection (or multiple selection according to the requirements.)
Please find attached screenshot for your suitability.
Couple of other checks that may help you:-
tableViewObj.allowsSelection = true
tableViewObj.delegate = self
Make sure you written didSelectRowAt function correctly:
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) { }
Upvotes: 117
Reputation: 1850
In my case, I had editing set to true on viewDidLoad.
tableView.isEditing = true
Setting it to false or removing it, allowed didSelectRowAt to behave normally again.
Upvotes: 0
Reputation: 1117
Another caveat is tap gesture recognizers. It's a common use case to use tap gesture recognizer to handle different logic within your view controllers with table views, whether that's exiting touch control or first responders.
let tapGesture = UITapGestureRecognizer(target: self, action: #selector(viewTapped))
view.addGestureRecognizer(tapGesture)
E.G. This line of code handles dismissing a date picker in my application and prevents my tableview from calling didSelectRow
delegate method
Upvotes: 7
Reputation: 226
Another thing to check is the access level for your class & method:
I had a Swift UIViewController class marked @objc public, to make it visible to my objective-c code.
In this context you must add public access to this function, or it will not be called.
public func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath)
Upvotes: 0
Reputation: 654
if you are editing your tableView:
tableView.allowsSelectionDuringEditing = true
Upvotes: 1
Reputation:
Another caveat which took me ages to figure out is to make sure that all three of your Table View, your Cell and your Content View all have User Interaction Enabled. Then in Swift 4, at least, you can use:
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath)
Upvotes: 2
Reputation: 4590
Another reason you may write this function which allowed to click under condition
func tableView(_ tableView: UITableView, shouldHighlightRowAt indexPath: IndexPath) -> Bool {
if(indexPath.section == 1){
return true
}
return false
}
Upvotes: 2
Reputation: 14329
Couple of checks that can help you:-
myTableView.allowsSelection = true
myTableView.delegate = self
Make sure you written didSelectRowAt
correctly:
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
If you are using UIButton
on UITableViewCell
then it overlaps cell so check Solution here
Upvotes: 18
Reputation: 1722
You have to use this: First take a look what are you extending and then use the tableView method.
class YourViewController : UIViewController, UITableViewDelegate, UITableViewDataSource {
@IBOutlet weak var mUITableView: UITableView!
override func viewDidLoad() {
super.viewDidLoad()
// We need to tell to UITableView that we will add the data by ourselves
self.mUITableView.delegate = self
self.mUITableView.dataSource = self
// Register the UITableViewCell class with the tableView
self.mUITableView?.registerClass(UITableViewCell.self, forCellReuseIdentifier: self.cellIdentifier)
// Setup table data
getEvents()
self.mUITableView.allowsSelection = true
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return tableData.count
}
func numberOfSectionsInTableView(tableView: UITableView) -> Int {
return 1
}
func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
// here to create you cell view
}
func tableView(tableView: UITableView, didSelectRowAtIndexPath indexPath: NSIndexPath) {
print("You selected cell #\(indexPath.row)!")
}
func tableView(tableView: UITableView, cellForRowAtIndexPath indexPath: NSIndexPath) -> UITableViewCell {
let cell: UITableViewCell = UITableViewCell(style: UITableViewCellStyle.Subtitle, reuseIdentifier: "subtitleCell")
cell.accessoryType = UITableViewCellAccessoryType.DisclosureIndicator
cell.textLabel?.text = "\(tableData[indexPath.row].name) - (\(tableData[indexPath.row].eventStateId))"
cell.detailTextLabel?.text = tableData[indexPath.row].lastUpdate
return cell
}
}
Upvotes: 2
Reputation: 1712
SWIFT 3
func tableView(_ tableView: UITableView, didSelectRowAt indexPath: IndexPath) {
// Do here
}
Use the above delegate method in swift 3
Upvotes: 16
Reputation: 23451
You have to set an @IBOutlet
to the tableView
in you ViewController
and set as it's delegate
and dataSource
to you can see the data an respond to changes in the tableView
.
Something like this :
override func viewDidLoad() {
super.viewDidLoad()
self.tableView.delegate = self
self.tableView.dataSource = self
}
And implements the UITableViewDataSource
protocol too.
Or you can too in the Interface Builder set the ViewController
as it's delegate and dataSource
(more easy to do I think) and avoid to set manually in code like above. Is up to you.
I hope this help you.
Upvotes: 44
Reputation: 3062
I faced the same issue when compared two identical code examples where one was working well and the other was not calling didSelectRowAtIndexPath
Take a look at two possible ways to solve the issue:
1) In the code itself:
@IBOutlet weak var table: UITableView!
override func viewDidLoad() {
table.delegate = self
table.dataSource = self
//data source might be already set if you see contents of the cells
//the main trick is to set delegate
}
2) Using Storyboard or Document Outline (which was the problem in my case cause storyboard changes are not visible in .swift controller classes.
Open Document Outline and Control + Press
your TableView
you will see two outlets called "delegate
" and "dataSource
"
drag them 1 by 1 to the containing ViewController
(right onto the yellow circle)
That's it!
Upvotes: 8