Reputation: 2830
I'm building a native C++ library for Android, for use with a Unity 3d project.
I want to build for arm and x86, so I set this in application.mk
APP_ABI := all
This gives me several seperate .so files. Unfortunately currently the way to include an native android library in a unity app is to add the library to the folder assets\Plugins\Android. I can only put one file with the libraries name in that folder. So i can only have one of the .so files in there. Is there any way of merging them into one file?
Upvotes: 2
Views: 2171
Reputation: 10499
Merging multiple architectures into a single .so can't be done on Linux.
That requires fat binrary support, and the FatELF project is now dead.
Upvotes: 0
Reputation: 10477
You can put multiple .so files, one for each architecture, into the Plugins/Assets folder, per the Unity documentation:
For specific Android platform (armv7, x86), the libraries (lib*.so) should be placed in the following:
Assets/Plugins/Android/libs/x86/
Assets/Plugins/Android/libs/armeabi-v7a/
Upvotes: 2