Reputation: 377
I am new to unit test and wondering how to start testing. The application I am currently working on, does not have any unit test. It a winform application and I am only interested to test the data layer of this application.
Here is an example.
public interface ICalculateSomething
{
SomeOutout1 CalculateSomething1(SomeInput1 input1);
SomeOutout2 CalculateOSomething2(SomeInput2 input2);
}
public class CalculateSomething : ICalculateSomething
{
SomeOutout1 ICalculateSomething.CalculateSomething1(SomeInput1 input1)
{
SomeOutout1.Prop1 = calculateFromInput1(input1.Prop1, input1.Prop2);
SomeOutout1.Prop3 = calculateFromInput2(input1.Prop3, input1.Prop4);
return SomeOutout1;
}
SomeOutout2 ICalculateSomething.CalculateOSomething2(SomeInput2 input2)
{
SomeOutout2.Prop1 = calculateFromInput1(input2.Prop1, input2.Prop2);
SomeOutout2.Prop3 = calculateFromInput2(input2.Prop3, input2.Prop4);
return SomeOutout2;
}
}
I would like to test these two methods in the CalculateSomething. Those methods implementation are long and complicated. How should I structure my test?
Upvotes: 1
Views: 240
Reputation: 5395
Those are explicitly implemented properties, so you have to use an interface reference to test them.
var input1 = new SomeInput1();
// setup required data in input1.
ICalculateSomething calculator = new CalculateSomething();
var output = calculator.CalculateSomething1(input1);
// Have assert statements on the properties of output to verify the calculation.
Don't use var for calculator
, because that will give you a CalculateSomething
reference and the interface methods are hidden.
Upvotes: 1
Reputation: 172200
I don't see a reason for not using a straight-forward unit test implementation. I'd start with a basic test method:
[TestMethod]
public void CalculateSomething1_FooInput
{
var input = new SomeInput1("Foo");
var expected = new SomeOutput1(...);
var calc = new CalculateSomething(...);
var actual = calc.CalculateSomething1(input);
Assert.AreEqual(expected.Prop1, actual.Prop1);
Assert.AreEqual(expected.Prop2, actual.Prop2);
Assert.AreEqual(expected.Prop3, actual.Prop3);
}
And then, as you add CalculateSomething1_BarInput
and CalculateSomething2_FooInput
, factor out some common code into helper methods:
[TestMethod]
public void CalculateSomething1_FooInput
{
var input = new SomeInput1("Foo");
var expected = new SomeOutput1(...);
var actual = CreateTestCalculateSomething().CalculateSomething1(input);
AssertSomeOutput1Equality(expected, actual);
}
Upvotes: 3
Reputation: 48
As far as unit testing is concerned you would have to create the test methods for the functions that you want.
[TestMethod()]
public void CalculateSomething1()
{
// First we have to define the input for the fucntion
var input = new SomeInput1(); // Assumes your constructor creates the value for prop1 and prop2. Change as needed.
var classToBeTested = new CalculateSomething();
var output = classToBeTested(input);
// There are multiple ways to test if the outcome is correct choose the one that is correct for the method/output.
Assert.IsNotNull(output);
}
The method above would be in a unit test project and associated class file.
Some things to keep in mind when unit testing
Upvotes: 1