gogonapel
gogonapel

Reputation: 788

<process_gl_state_enables:519> "Invalid enum" 0xde1 - AdrenoES20 - LIBGDX

I'm debugging my game and I get this error. what could be the issue here ? I eliminated the possible culprits based on the searches I've done : I had some Gdx.gl20.glDisable(GL20.GL_TEXTURE_2D) lines and I've eliminated them all but still no luck . I get the same error. this only happens on the 4.4.2 kernel not on 4.2.2.

Upvotes: 1

Views: 918

Answers (1)

gogonapel
gogonapel

Reputation: 788

Apparently OpenGL ES 2.0 doesn't like the following command either because it doesn't need it:

Gdx.gl20.glEnable(GL20.GL_TEXTURE_2D);

Eliminating it from the render thread made the errors disappear and I got a 1FPS gain .

Upvotes: 3

Related Questions