Reputation: 54638
If I start with a full console app:
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Threading.Tasks;
namespace ConsoleApplication3
{
internal class Program
{
private static void Main(string[] args)
{
var tas = new List<TaskAuditor<string>>();
// I want to await these when they actually run so another thread can use it while
// wait for (example) my EF/SQL to run Async
tas.Add(new TaskAuditor<string>(await GetName(string.Empty, 1)));
tas.Add(new TaskAuditor<string>(await GetName(string.Empty, 2)));
var running = new Task<String>[2];
foreach (var ta in tas)
{
running[0] = ta.Start();
}
var runningCount = tas.Count;
while (runningCount > 0)
{
var idx = Task.WaitAny(running);
runningCount--;
var task = running[idx];
var ta = tas.FirstOrDefault(t => t.Task == task);
Console.WriteLine(ta.Duration.ToString());
}
foreach (var ta in tas)
{
Console.WriteLine(ta.Task.Result);
}
Console.WriteLine("Press any key to exit.");
Console.ReadKey();
}
public async Task<string> GetName(string constr, int id)
{
string result = id.ToString();
// EF/SQL Async goes here
if (string.IsNullOrWhiteSpace(constr))
{
await Task.Delay(1000 * id);
}
return result;
}
}
public class TaskAuditor<T>
{
private Task<T> _task;
private Stopwatch _sw = new Stopwatch();
public TaskAuditor(Task<T> task)
{
_task = task;
}
public Task<T> Start()
{
_sw.Start();
_task.Start();
_sw.Stop();
return _task;
}
public TimeSpan? Duration()
{
TimeSpan? result = null;
if (!_sw.IsRunning)
{
result = _sw.Elapsed;
}
return result;
}
public Task<T> Task
{
get
{
return _task;
}
}
}
}
The problem is that I need to await the method and it turns into an Async nightmare I can't quite figure out.
Upvotes: 3
Views: 1744
Reputation: 456697
First, your auditor needs some work. As I describe on my blog, you can't call Start
on a Promise Task. If you want to represent an operation that results in a task, then use Func<Task<T>>
. The next problem is that you're stopping the stopwatch before the task actually completes:
public class TaskAuditor<T>
{
private Func<Task<T>> _func;
private Stopwatch _sw = new Stopwatch();
public TaskAuditor(Func<Task<T>> func)
{
_func = func;
}
public async Task<T> StartAsync()
{
_sw.Start();
try
{
return await _func();
}
finally
{
_sw.Stop();
}
}
public TimeSpan? Duration()
{
TimeSpan? result = null;
if (!_sw.IsRunning)
{
result = _sw.Elapsed;
}
return result;
}
}
Next, your calling method should use modern conveniences like Task.WhenAll
, and a separate method to handle the result as they each complete instead of trying to pull the results out of a list:
private static async Task<string> ProcessAsync(TaskAuditor<string> auditor)
{
try
{
return await auditor.StartAsync();
}
finally
{
Console.WriteLine(auditor.Duration().ToString());
}
}
private static async Task MainAsync()
{
var tas = new List<TaskAuditor<string>>();
tas.Add(new TaskAuditor<string>(() => GetName(string.Empty, 1)));
tas.Add(new TaskAuditor<string>(() => GetName(string.Empty, 2)));
var running = tas.Select(ta => ProcessAsync(ta));
var results = await Task.WhenAll(running);
foreach (var result in results)
{
Console.WriteLine(result);
}
}
This also keeps the code asynchronous up to the point where it can't be asynchronous, namely, Main
:
private static void Main()
{
MainAsync().Wait();
Console.WriteLine("Press any key to exit.");
Console.ReadKey();
}
Upvotes: 5