Reputation: 5098
I use startx
to start X which will evaluate my .xinitrc
. In my .xinitrc
I start my window manager using /usr/bin/mywm
. Now, if I kill my WM (in order to f.e. test some other WM), X will terminate too because the .xinitrc
script reached EOF.
So I added this at the end of my .xinitrc
:
while true; do sleep 10000; done
This way X won't terminate if I kill my WM. Now my question: how can I do an infinite sleep instead of looping sleep? Is there a command which will kinda like freeze the script?
Upvotes: 250
Views: 223335
Reputation: 13726
The great answers by jp48 1 and ynn 2 dig deep into sleep infinity
's source code to explain its former behavior, while merely noting it changed recently "to do the right thing".
So here's my deep dig on the change to current behavior:
The change didn't happen on coreutils, where the sleep
utility is, but on GNULib's xnanosleep()
function used by it.
It started as a discussion in 2020-02-10 on the GNULib buglist, referencing this very question on StackOverflow (how cool is that!) about the drawbacks of the tail approach and a patch by fellow @Vladimir Panteleev suggesting a better approach.
In 2020-02-16 the patch landed as a commit in the repository, and mentioned in the Changelog
It was added to coreutils
source tree on 2020-02-25, when they updated the gnulib
submodule reference to a commit made the day before.
Therefore, it was released on 2020-03-05 in Coreutils v8.32, the last of the 8.x series.
The change itself is quite straightforward:
/* Sleep until the time (call it WAKE_UP_TIME) specified as
SECONDS seconds after the time this function is called.
*/
int
xnanosleep (double seconds)
{
#if HAVE_PAUSE
if (1.0 + TYPE_MAXIMUM (time_t) <= seconds)
{
do
pause ();
while (errno == EINTR);
/* pause failed (!); fall back on repeated nanosleep calls. */
}
#endif
By using the pause()
syscall, now sleep infinity
actually sleeps forever until a signal is received, having the arguably absolute minimum overhead possible.
Upvotes: 1
Reputation: 31
We can use flock to sleep forever. That is deadlock mechanism.
flock -sF /tmp flock -eF /tmp true
And it can also sleep specified time.
flock -sF /tmp flock -w seconds -eF /tmp true
Upvotes: -1
Reputation: 5500
sleep infinity
, if implemented, will either sleep forever or sleep for the maximum sleep length, depending on the implementation. (see other answers and comments for this question that mention some of the variations)
Upvotes: 537
Reputation: 300
sleep inf
can save you some typing, it's the same as sleep infinity
Upvotes: 1
Reputation: 10489
tail
does not blockAs always: For everything there is an answer which is short, easy to understand, easy to follow and completely wrong. Here tail -f /dev/null
falls into this category ;)
If you look at it with strace tail -f /dev/null
, you will notice that this solution is far from blocking! It's probably even worse than the sleep
solution in the question, as it uses (under Linux) precious resources like the inotify
system. Also other processes which write to /dev/null
make tail
loop. (On my Ubuntu64 16.10 this adds several 10 syscalls per second on an already busy system.)
Read: I do not know any way to achieve this with the shell directly.
Everything (even sleep infinity
) can be interrupted by some signal. So if you want to be really sure it does not exceptionally return, it must run in a loop, like you already did for your sleep
. Please note, that (on Linux) /bin/sleep
apparently is capped at 24 days (have a look at strace sleep infinity
), hence the best you can do is probably:
while :; do sleep 2073600; done
(Note that I believe sleep
loops internally for higher values than 24 days, but this means: It is not blocking, it is very slowly looping. So why not move this loop to the outside?)
fifo
You can create something which really blocks as long as there are no signals sent to the process. Following uses bash 4
, 2 PIDs and 1 fifo
:
bash -c 'coproc { exec >&-; read; }; eval exec "${COPROC[0]}<&-"; wait'
You can check that this really blocks with strace
if you like:
strace -ff bash -c '..see above..'
read
blocks if there is no input data (see some other answers). However, the tty
(aka. stdin
) usually is not a good source, as it is closed when the user logs out. Also it might steal some input from the tty
. Not nice.
To make read
block, we need to wait for something like a fifo
which will never return anything. In bash 4
there is a command which can provide us with exactly such a fifo
: coproc
. If we also wait the blocking read
(which is our coproc
), we are done. Sadly this needs to keep open two PIDs and a fifo
.
fifo
If you do not bother using a named fifo
, you can do this as follows:
mkfifo "$HOME/.pause.fifo" 2>/dev/null; read <"$HOME/.pause.fifo"
Not using a loop on the read is a bit sloppy, but you can reuse this fifo
as often as you like and make the read
s terminate using touch "$HOME/.pause.fifo"
(if there is more than a single read waiting, all are terminated at once).
pause()
syscallFor the infinite blocking, there is a Linux system call named pause()
which does what we want: Wait forever (until a signal arrives). However there is no userspace program for this (yet).
Creating such a program is easy. Here is a snippet to create a very small Linux program called pause
which pauses indefinitely (needs a C compiler such as gcc
, and uses diet
etc. to produce a small binary):
printf '#include <unistd.h>\nint main(){for(;;)pause();}' > pause.c;
diet -Os cc pause.c -o pause;
strip -s pause;
ls -al pause
python
If you do not want to compile something yourself, but you have python
installed, you can use this under Linux:
python -c 'while 1: import ctypes; ctypes.CDLL(None).pause()'
(Note: Use exec python -c ...
to replace the current shell, this frees one PID. The solution can be improved with some IO redirection as well, freeing unused FDs. This is up to you.)
How this works: ctypes.CDLL(None)
loads the "main program" (including the C library) and runs the pause()
function from it, all within a loop. Less efficient than the C version, but works.
Stay at the looping sleep. It's easy to understand, very portable, and blocks for most of the time.
Upvotes: 117
Reputation: 1366
TL;DR: since GNU coreutils version 9, sleep infinity
does the right thing on Linux systems. Previously (and in other systems) the implementation was to actually sleep the maximum time allowed, which is finite.
Wondering why this is not documented anywhere, I bothered to read the sources from GNU coreutils and I found it executes roughly what follows:
strtod
from C stdlib on the first argument to convert 'infinity' to a double precision value. So, assuming IEEE 754 double precision the 64-bit positive infinity value is stored in the seconds
variable.xnanosleep(seconds)
(found in gnulib), this in turn invokes dtotimespec(seconds)
(also in gnulib) to convert from double
to struct timespec
.struct timespec
is just a pair of numbers: integer part (in seconds) and fractional part (in nanoseconds).
Naïvely converting positive infinity to integer would result in undefined behaviour (see §6.3.1.4 from C standard), so instead it truncates to TYPE_MAXIMUM(time_t)
.TYPE_MAXIMUM(time_t)
is not set in the standard (even sizeof(time_t)
isn't); so, for the sake of example let's pick x86-64 from a recent Linux kernel.This is TIME_T_MAX
in the Linux kernel, which is defined (time.h
) as:
(time_t)((1UL << ((sizeof(time_t) << 3) - 1)) - 1)
Note that time_t
is __kernel_time_t
and time_t
is long
; the LP64 data model is used, so sizeof(long)
is 8 (64 bits).
Which results in: TIME_T_MAX = 9223372036854775807
.
That is: sleep infinite
results in an actual sleep time of 9223372036854775807 seconds (10^11 years). And for 32-bit linux systems (sizeof(long)
is 4 (32 bits)): 2147483647 seconds (68 years; see also year 2038 problem).
Edit: apparently the nanoseconds
function called is not directly the syscall, but an OS-dependent wrapper (also defined in gnulib).
There's an extra step as a result: for some systems where HAVE_BUG_BIG_NANOSLEEP
is true
the sleep is truncated to 24 days and then called in a loop. This is the case for some (or all?) Linux distros. Note that this wrapper may be not used if a configure-time test succeeds (source).
In particular, that would be 24 * 24 * 60 * 60 = 2073600 seconds
(plus 999999999 nanoseconds); but this is called in a loop in order to respect the specified total sleep time. Therefore the previous conclusions remain valid.
In conclusion, the resulting sleep time is not infinite but high enough for all practical purposes, even if the resulting actual time lapse is not portable; that depends on the OS and architecture.
To answer the original question, this is obviously good enough but if for some reason (a very resource-constrained system) you really want to avoid an useless extra countdown timer, I guess the most correct alternative is to use the cat
method described in other answers.
Edit: recent GNU coreutils versions will try to use the pause
syscall (if available) instead of looping. The previous argument is no longer valid when targeting these newer versions in Linux (and possibly BSD).
This is an important and valid concern:
sleep infinity
is a GNU coreutils extension not contemplated in POSIX. GNU's implementation also supports a "fancy" syntax for time durations, like sleep 1h 5.2s
while POSIX only allows a positive integer (e.g. sleep 0.5
is not allowed).FANCY_SLEEP
and FLOAT_DURATION
).strtod
behaviour is C and POSIX compatible (i.e. strtod("infinity", 0)
is always valid in C99-conformant implementations, see §7.20.1.3).Upvotes: 61
Reputation: 5306
This approach will not consume any resources for keeping process alive.
while :; do :; done & kill -STOP $! && wait
while :; do :; done &
Creates a dummy process in backgroundkill -STOP $!
Stops the background processwait
Wait for the background process, this will be blocking forever, cause background process was stopped beforeUpvotes: 3
Reputation: 4857
Let me explain why sleep infinity
works though it is not documented. jp48's answer is also useful.
The most important thing: By specifying inf
or infinity
(both case-insensitive), you can sleep for the longest time your implementation permits (i.e. the smaller value of HUGE_VAL
and TYPE_MAXIMUM(time_t)
).
Now let's dig into the details. The source code of sleep
command can be read from coreutils/src/sleep.c. Essentially, the function does this:
double s; //seconds
xstrtod (argv[i], &p, &s, cl_strtod); //`p` is not essential (just used for error check).
xnanosleep (s);
xstrtod (argv[i], &p, &s, cl_strtod)
xstrtod()
According to gnulib/lib/xstrtod.c, the call of xstrtod()
converts string argv[i]
to a floating point value and stores it to *s
, using a converting function cl_strtod()
.
cl_strtod()
As can be seen from coreutils/lib/cl-strtod.c, cl_strtod()
converts a string to a floating point value, using strtod()
.
strtod()
According to man 3 strtod
, strtod()
converts a string to a value of type double
. The manpage says
The expected form of the (initial portion of the) string is ... or (iii) an infinity, or ...
and an infinity is defined as
An infinity is either "INF" or "INFINITY", disregarding case.
Although the document tells
If the correct value would cause overflow, plus or minus
HUGE_VAL
(HUGE_VALF
,HUGE_VALL
) is returned
, it is not clear how an infinity is treated. So let's see the source code gnulib/lib/strtod.c. What we want to read is
else if (c_tolower (*s) == 'i'
&& c_tolower (s[1]) == 'n'
&& c_tolower (s[2]) == 'f')
{
s += 3;
if (c_tolower (*s) == 'i'
&& c_tolower (s[1]) == 'n'
&& c_tolower (s[2]) == 'i'
&& c_tolower (s[3]) == 't'
&& c_tolower (s[4]) == 'y')
s += 5;
num = HUGE_VAL;
errno = saved_errno;
}
Thus, INF
and INFINITY
(both case-insensitive) are regarded as HUGE_VAL
.
HUGE_VAL
family
Let's use N1570 as the C standard. HUGE_VAL
, HUGE_VALF
and HUGE_VALL
macros are defined in §7.12-3
The macro
HUGE_VAL
expands to a positive double constant expression, not necessarily representable as a float. The macros
HUGE_VALF
HUGE_VALL
are respectively float and long double analogs ofHUGE_VAL
.
HUGE_VAL
,HUGE_VALF
, andHUGE_VALL
can be positive infinities in an implementation that supports infinities.
and in §7.12.1-5
If a floating result overflows and default rounding is in effect, then the function returns the value of the macro
HUGE_VAL
,HUGE_VALF
, orHUGE_VALL
according to the return type
xnanosleep (s)
Now we understand all essence of xstrtod()
. From the explanations above, it is crystal-clear that xnanosleep(s)
we've seen first actually means xnanosleep(HUGE_VALL)
.
xnanosleep()
According to the source code gnulib/lib/xnanosleep.c, xnanosleep(s)
essentially does this:
struct timespec ts_sleep = dtotimespec (s);
nanosleep (&ts_sleep, NULL);
dtotimespec()
This function converts an argument of type double
to an object of type struct timespec
. Since it is very simple, let me cite the source code gnulib/lib/dtotimespec.c. All of the comments are added by me.
struct timespec
dtotimespec (double sec)
{
if (! (TYPE_MINIMUM (time_t) < sec)) //underflow case
return make_timespec (TYPE_MINIMUM (time_t), 0);
else if (! (sec < 1.0 + TYPE_MAXIMUM (time_t))) //overflow case
return make_timespec (TYPE_MAXIMUM (time_t), TIMESPEC_HZ - 1);
else //normal case (looks complex but does nothing technical)
{
time_t s = sec;
double frac = TIMESPEC_HZ * (sec - s);
long ns = frac;
ns += ns < frac;
s += ns / TIMESPEC_HZ;
ns %= TIMESPEC_HZ;
if (ns < 0)
{
s--;
ns += TIMESPEC_HZ;
}
return make_timespec (s, ns);
}
}
Since time_t
is defined as an integral type (see §7.27.1-3), it is natural we assume the maximum value of type time_t
is smaller than HUGE_VAL
(of type double
), which means we enter the overflow case. (Actually this assumption is not needed since, in all cases, the procedure is essentially the same.)
make_timespec()
The last wall we have to climb up is make_timespec()
. Very fortunately, it is so simple that citing the source code gnulib/lib/timespec.h is enough.
_GL_TIMESPEC_INLINE struct timespec
make_timespec (time_t s, long int ns)
{
struct timespec r;
r.tv_sec = s;
r.tv_nsec = ns;
return r;
}
Upvotes: 14
Reputation: 189
I recently had a need to do this. I came up with the following function that will allow bash to sleep forever without calling any external program:
snore()
{
local IFS
[[ -n "${_snore_fd:-}" ]] || { exec {_snore_fd}<> <(:); } 2>/dev/null ||
{
# workaround for MacOS and similar systems
local fifo
fifo=$(mktemp -u)
mkfifo -m 700 "$fifo"
exec {_snore_fd}<>"$fifo"
rm "$fifo"
}
read ${1:+-t "$1"} -u $_snore_fd || :
}
NOTE: I previously posted a version of this that would open and close the file descriptor each time, but I found that on some systems doing this hundreds of times a second would eventually lock up. Thus the new solution keeps the file descriptor between calls to the function. Bash will clean it up on exit anyway.
This can be called just like /bin/sleep, and it will sleep for the requested time. Called without parameters, it will hang forever.
snore 0.1 # sleeps for 0.1 seconds
snore 10 # sleeps for 10 seconds
snore # sleeps forever
There's a writeup with excessive details on my blog here
Upvotes: 3
Reputation: 223
What about sending a SIGSTOP to itself?
This should pause the process until SIGCONT is received. Which is in your case: never.
kill -STOP "$$";
# grace time for signal delivery
sleep 60;
Upvotes: 10
Reputation: 143
while :; do read; done
no waiting for child sleeping process.
Upvotes: -3
Reputation: 10222
sleep infinity
looks most elegant, but sometimes it doesn't work for some reason. In that case, you can try other blocking commands such as cat
, read
, tail -f /dev/null
, grep a
etc.
Upvotes: 17
Reputation: 360545
Instead of killing the window manager, try running the new one with --replace
or -replace
if available.
Upvotes: 0
Reputation: 11804
Maybe this seems ugly, but why not just run cat
and let it wait for input forever?
Upvotes: 76