Reputation: 12499
I'd like to start developing some iOS apps involving audio analysis. I've been reading some Apple's documentation such as Audio Session Programming Guide, but I still need a starting point to audio analysis. I would like to know how could I do things like, for example, in Shazam
app: how could you "compare" two audio files/streams? Or like several other apps do: how could you detect the rhythm of an audio file or stream to show, let's say, an animation moving at the same rhythm?
I need some guidence, I know I'm missing some audio analysis basics and I'd appreciate some starting point to learn them and how to apply them in iOS apps.
Thanks in advance
Upvotes: 0
Views: 1158
Reputation: 16793
Have you checked the following github?
https://github.com/TheAmazingAudioEngine/TheAmazingAudioEngine
also the following website:
Upvotes: 2