Reputation: 173
I have published my first game on play store a few days back. I have also implemented google analytics to track number of installs and screens. But from the day one there is a huge difference between analytics numbers and play store download counts.
I know they take 24 hours to update but even after 24 hrs my stats in developer console were way behind analytics.
And juat today my app went from 10+ downloads (which was also incorrect) to 0+ downloads.
While the google analytics still ahow above 270 active users.
What is wrong? I have tried testing analytics data in real time,they are perfect. Here is my app: Crane Runner- https://play.google.com/store/apps/details?id=com.kamlax.cranerunner.android
Upvotes: 3
Views: 1789
Reputation: 1471
Currently, there seems to be a problem with Google Play download numbers.
For instance, King of Thieves which has over 200 000 ratings appears to have only 1-5 downloads: https://play.google.com/store/apps/details?id=com.zeptolab.thieves.google
Upvotes: 1