Reputation: 23
I am new to C/C++ environment setup. Right now I am using Eclipse IDE. Below are the steps I have followed After installing MinGW and running basic HelloWorld, C program 1) Copied glew32.dll and glut32.dll to "C:\MinGW\bin" 2) Copied gl.h, glew.h, glu.h and glut.h to "C:\MinGW\include\GL" 3) Copied glew32.lib, glut32.lib and OPENGL32.LIB to "C:\MinGW\lib" 4) In Project->properties->C/C++ Build->Settings->Tool Settings->MinGW C Linker->Libraries(-l) added "glew32", "glut32","glu32" and "opengl32" 5) Copied below code
Compiles properly.
The moment I uncomment the first line, ie glew.h, glut related compile errors (added below) appear, Can any one tell me where I am going wrong during setup?
//#include <GL/glew.h>
#include <GL/gl.h>
#include <GL/glut.h>
void changeViewport(int w, int h)
{
glViewport(0, 0, w, h);
}
void render()
{
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glutSwapBuffers();
}
int main(int argc, char** argv)
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_DOUBLE | GLUT_RGBA | GLUT_DEPTH);
glutInitWindowSize(800, 600);
glutCreateWindow("Pinnen is the best");
glutReshapeFunc(changeViewport);
glutDisplayFunc(render);
glutMainLoop();
return 0;
}
Description Resource Path Location Type
undefined reference to `__glutCreateMenuWithExit' OpenGL line 549, external location: c:\mingw\include\GL\glut.h C/C++ Problem
undefined reference to `__glutCreateWindowWithExit' OpenGL line 503, external location: c:\mingw\include\GL\glut.h C/C++ Problem
undefined reference to `__glutInitWithExit' OpenGL line 486, external location: c:\mingw\include\GL\glut.h C/C++ Problem
undefined reference to `glutDisplayFunc' OpenGL.c /OpenGL/src line 25 C/C++ Problem
undefined reference to `glutInitDisplayMode' OpenGL.c /OpenGL/src line 21 C/C++ Problem
//ignore
Upvotes: 0
Views: 1059
Reputation: 1034
From glew webpage [delete gl include] :
Using GLEW as a shared library
in your program:
#include <GL/glew.h>
#include <GL/glut.h>
<gl, glu, and glut functionality is available here>
or:
#include <GL/glew.h>
<gl and glu functionality is available here>
Remember to link your project with glew32.lib, glu32.lib, and opengl32.lib on Windows and libGLEW.so, libGLU.so, and libGL.so on Unix (-lGLEW -lGLU -lGL). It is important to keep in mind that glew.h includes neither windows.h nor gl.h. Also, GLEW will warn you by issuing a preprocessor error in case you have included gl.h, glext.h, or glATI.h before glew.h.
Upvotes: 1