Reputation: 499
I'm trying to create a maze generator and I'm having some trouble with my code. At the beginning of my script, I create a multidimensional array (@maze
) with X number of columns and Y number of rows. There is a loop which iterates through the array and sets all of the elements to an initial value of 1. The get_neighbors
sub routine is suppose to create a hash with top
, right
, bottom
, left
keys. It then sets the values for these keys based on the x
and y
coords which get passed in. For the top
key, I set it's value to the element directly above which should be [ $y - 1 ][ $x ]
. I was assuming that if for example, the coords, 0, 0
were passed in, top
would be set to undef since that's not a valid element / position, but it's not.. It's being set to 1. Not sure why.. Was hoping someone could spot and explain why that's happening. Here's the entire script:
#!/usr/bin/perl
use warnings;
use strict;
use Switch;
use Data::Dumper;
# Rows is set equal to the first arg passed in
# unless it hasn't been. If it hasn't been, the
# value defaults to 60. This also applies to the
# columns.
my $rows = (defined($ARGV[ 0 ]) ? $ARGV[ 0 ] : 60);
my $cols = (defined($ARGV[ 1 ]) ? $ARGV[ 1 ] : 60);
my $cells = $rows * $cols;
my @maze;
# "Pre-allocate" each "Cell" for the maze.
for(my $y = 0; $y < $rows; ++$y) {
for(my $x = 0; $x < $cols; ++$x) { $maze[ $y ][ $x ] = 1; }
}
# Run
main();
#--------------------------
# Main ~
#--------------------------
sub main {
print Dumper(get_neighbors(0, 0));
generate();
print_maze();
return;
}
#--------------------------
# Generate the maze w/ BFS
#--------------------------
sub generate {
return;
}
#--------------------------
# Print maze to console
#--------------------------
sub print_maze {
for(my $y = 0; $y < $rows; ++$y) {
for(my $x = 0; $x < $cols; ++$x) {
print $maze[ $y ][ $x ] . " ";
}
print "\n";
}
}
#--------------------------
# Returns the values of
# neighboring cells
#--------------------------
sub get_neighbors {
my $x = shift;
my $y = shift;
my %neighbors;
$neighbors{'top'} = defined($maze[ $y - 1 ][ $x ]) ? $maze[ $y - 1 ][ $x ] : undef;
$neighbors{'bottom'} = defined($maze[ $y + 1 ][ $x ]) ? $maze[ $y + 1 ][ $x ] : undef;
$neighbors{'left'} = defined($maze[ $y ][ $x - 1 ]) ? $maze[ $y ][ $x - 1 ] : undef;
$neighbors{'right'} = defined($maze[ $y ][ $x + 1 ]) ? $maze[ $y ][ $x + 1 ] : undef;
return %neighbors;
}
The out when I run this script is:
# perl mazegen.pl 10 10
$VAR1 = 'left';
$VAR2 = 1;
$VAR3 = 'right';
$VAR4 = 1;
$VAR5 = 'top';
$VAR6 = 1;
$VAR7 = 'bottom';
$VAR8 = 1;
1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1
1 1 1 1 1 1 1 1 1 1
Upvotes: 0
Views: 70
Reputation: 3601
Try:
$neighbors{ top } = $y > 0 ? $maze[ $y - 1 ][ $x ] : undef;
$neighbors{ bottom } = $y < $#maze ? $maze[ $y + 1 ][ $x ] : undef;
$neighbors{ left } = $x > 0 ? $maze[ $y ][ $x - 1 ] : undef;
$neighbors{ right } = $x < $#{ $maze[0] } ? $maze[ $y ][ $x + 1 ] : undef;
Upvotes: 0
Reputation: 5290
In Perl, a negative subscript on an array counts from the end of the array.
For example:
my @foo = ('a', 'b', 'c', 'd', 'e');
say $foo[-2];
would display d
.
This should illustrate what's happening:
use warnings;
use strict;
use feature 'say';
my @maze = ( [ 'a' .. 'e' ],
[ 'f' .. 'j' ],
[ 'k' .. 'o' ],
[ 'p' .. 't' ],
[ 'u' .. 'y' ], );
for my $row (@maze) {
say "@$row";
}
my %neighbors;
my ($x, $y) = (0, 0);
# The // defined-or was added in Perl 5.10. These are equivalent:
# $foo = defined($bar) ? $bar : 'toast';
# $foo = $bar // 'toast';
$neighbors{'top'} = $maze[ $y - 1 ][ $x ] // '-';
$neighbors{'bottom'} = $maze[ $y + 1 ][ $x ] // '-';
$neighbors{'left'} = $maze[ $y ][ $x - 1 ] // '-';
$neighbors{'right'} = $maze[ $y ][ $x + 1 ] // '-';
say " $neighbors{top}";
say "$neighbors{left} $maze[$y][$x] $neighbors{right}";
say " $neighbors{bottom}";
Output:
a b c d e
f g h i j
k l m n o
p q r s t
u v w x y
u
e a b
f
Upvotes: 2