Reputation: 664
I'm using CocoaPods v0.36
with my Swift
project and the following pods: Alamofire
, CocoaLumberjack
, SwiftyJSON
.
Everything was fine till I used my Developer ID.
Compiler started to have problems to compile the project, after some fixes and updates for CocoaPods
my project compiles but at runtime I get the following error:
dyld: Library not loaded: @rpath/Alamofire.framework/Versions/A/Alamofire
Referenced from: /Users/Ivan/Library/Developer/Xcode/DerivedData/myApp-bsxfcnwqpaxnzbhencwzteasshzf/Build/Products/Debug/myApp.app/Contents/MacOS/myApp
Reason: image not found
I read different posts related to this:
But none seems to solve the issue.
The only clue that I have is that the 3 frameworks are in red, so it seems that are not generated/linked.
Now, I've removed my Developer ID, but the issue is still there. Does anybody have an idea?
Upvotes: 34
Views: 38311
Reputation: 648
First step: add use_frameworks! at the beginning of your podfile.
Second step: Add the bellow code at the end of your podfile. Which means after the end of your target.
dynamic_frameworks = ['Alamofire']
pre_install do |installer|
installer.pod_targets.each do |pod|
if !dynamic_frameworks.include?(pod.name)
puts "Overriding the static_framework? method for #{pod.name}"
def pod.static_framework?;
true
end
def pod.build_type;
Pod::BuildType.static_library
end
end
end
end
Third step: run pod install
Upvotes: 0
Reputation: 905
After wasting full day i found the solution. I changed
pod 'Alamofire' or pod 'Alamofire', '~> 5.2'
to
pod 'Alamofire', '~> 5.0.0-rc.3'
And this worked for me.
Upvotes: 0
Reputation: 402
I solved the problem in another way. The missing library was used inside of a framework that the application has a dependency on that. Also, In the Podfile the framework's pod target was outside of the application's target, so I moved the framework's target inside it like below:
target 'MyApplication' do
use_frameworks!
#blah blah
target 'MyFramework' do
use_frameworks!
pod 'The crashing library'
#more blah blah
end
end
and then I ran the 'pod install
' command and Boom! The crash was gone.
Upvotes: 0
Reputation: 13557
I have tried all the above solutions but no luck.
For me, Just run your app using an enrolled account instead of a free apple account.
Note: Free account is not worked in 13.3
Upvotes: 2
Reputation: 563
in iOS 13.3.1 you can't run your application in your apple device without paid developer account
you can read complete explanation in this link
complete explanation click here
Upvotes: 0
Reputation: 11
After wasting two days and applying every solutions this worked for me. Hope it helps to you too.
Go to Keychain Access -> Certificates -> Double click on Apple Worldwide Developer Relations Certification Authority -> Click on the dropdown of trust -> When using this certificate -> set to Use System defaults
Upvotes: 1
Reputation: 1607
Try this:
Find your Target
--> Build Phases
--> Add New Copy Files Phase
-->Choose Destination Option
,Frameworks
--> Click add
AFNetworking.framework --> ✓.
Upvotes: 5
Reputation: 770
None of the other stuff worked for me. So what did solve it for me in the end was a change in the podfile. I changed the code for the target in which it happened to:
target 'UITests' do
inherit! :search_paths
end
After a pod install it finally worked.
Upvotes: 0
Reputation: 4140
Make sure you have set valid certificate and provisioning profile in XCode!
Upvotes: 2
Reputation: 664
Solved Below the steps I did:
Upvotes: 26
Reputation: 1316
I solved that trouble just by uncheck the "copy only when installing" on copy frameworks in Build Phases
Upvotes: 1
Reputation: 421
dyld library not loaded @rpath/framework
please make sure that the framework is showing under target->general->embeded binaries and linked framework and libraries section
if not then add by clicking + sign add just add the framework only
done!
Upvotes: 21
Reputation: 4583
we were running into this issue here at work and one person's project would run while the other would get this strange error.
We did some comparison and realized that error is being generated when in the Xcode project's target, under Build Phases
its missing some of the run scripts that Cocoapods is supposed to generate.
Check your project to make sure that these 3 scripts are there
Check Pods Manifest.lock Embed Pods Frameworks Copy Pods Resources
If they aren't I've attached a screenshot of them so that you can add them manually
Upvotes: 6