Reputation: 21134
I have TMyClass, a class derived from TObject. It has a TTimer. Every few minutes, from Timer.OnTimer I check a web page. When the web page changes, I am done and I want to free MyClass. How do I free it?
My question is similar to this one BUT my 'control' is not a TControl. It is descendent of TObject. So, Messages won't work. Obviously, the solution will be to derive my class from TControl or higher. But let's say I don't want to do that. What would be the solution in this case?
Upvotes: 1
Views: 691
Reputation: 22749
To receive messages you need to have window handle. You can allocate one using AllocateHWnd, something like
type
TMyClass = class(TObject)
private
FHandle: HWND;
procedure MyWndProc(var Msg: TMessage);
public
constructor Create; virtual;
destructor Destroy; override;
end;
constructor TMyClass.Create();
begin
inherited Create();
FHandle := AllocateHWnd(myWndProc);
end;
destructor TMyClass.Destroy;
begin
DeallocateHWnd(FHandle);
inherited;
end;
procedure TMyClass.MyWndProc(var Msg: TMessage);
begin
case Msg.Msg of
CM_RELEASE: begin
Free;
end;
else Msg.Result := DefWindowProc(FHandle, Msg.Msg, Msg.WParam, Msg.LParam);
end;
end;
Now you can post messages to the object using the FHandle
as demonstrated in the post youre reffering to.
Upvotes: 5
Reputation: 84540
The basic idea behind using a message is correct: ensure that the object gets freed at a later point, after whatever code is currently calling it is finished.
A few years ago, I wrote a Delayed Action unit that gives you a simple way to accomplish this same effect without a TControl. You just call DelayExec
and pass an anonymous method to it that will free the object, and it sets up a message internally that makes it happen once the message queue gets pumped.
Upvotes: 6