Reputation: 1743
Looking at the Windows SDK, I found this #define directive for MAKEINTRESOURCEW:
#define MAKEINTRESOURCEW(i) ((LPWSTR)((ULONG_PTR)((WORD)(i))))
Can someone explain to me what the heck that means? For example, what would be the value of MAKEINTRESOURCEW(0)? (1)? (-1)?
Upvotes: 4
Views: 1332
Reputation: 12943
Like other users said - it just casts an integer into a "pointer to a string".
The reason for this is the following: At the ancient times of Windows 3.0 people tried to be minimalistic as much as possible. It was assumed that resources in the executable can have either string identifier or integer. Hence when you try to access such a resource - you specify one of the above, and the function distinguish what you meant automatically (by checking if the provided "pointer" looks like a valid pointer).
Since the function could not receive a "variable argument type" - they decided to make it receive LPCTSTR (or similar), whereas the actual parameter passed may be integer.
Another example from Windows API: A pointer to the window procedure. Every window has a window procedure (accessed via GetWindowLong
with GWL_WNDPROC
flag.
However sometimes it's just an integer which specifies what "kind" of a window is that.
Then there's a CallWindowProc
which knows to distinguish those cases.
Upvotes: 1
Reputation: 490108
For the most part, it leaves the value unchanged, but converts it from an int to a pointer so it's acceptable to functions that expect to see a pointer. The intermediate casts widen the input int to the same size as a pointer, while ensuring against it's being sign extended. In case you care, ULONG_PTR
is not a "ULONG POINTER" like you might guess -- rather, it's an unsigned long the same size as a pointer. Back before 64-bit programming became a concern, the definition was something like:
#define MAKEINTRESOURCE(i) (LPTSTR) ((DWORD) ((WORD) (i)))
Nowadays, they use ULONG_PTR, which is a 32-bit unsigned long for a 32-bit target, and a 64-bit unsigned long for a 64-bit target.
Upvotes: 2
Reputation: 43311
The result of this macro will be pointer to long string with value equal to given parameter. You can see it by reading precompiler output (see /P C++ compiler options). All casting is required to compile this macro result, when LP[w]WSTR pointer is required, both in Win32 and x64 configurations.
Some Windows API, like LoadIcon, expect string pointer as their parameter. Possibly, these functions test the pointer value, and if it is less than some maximum, they interpret it as resource index, and not as string (problems of ugly C-style interface). So, this macro allows to pass WORD as string, without changing its value, with appropriate casting.
Upvotes: 3
Reputation: 10857
That's a macro that casts an argument i to a word, then casts that result to a pointer to an unsigned long, then again to a long pointer to a wide-character string.
Upvotes: 1