wizwx0
wizwx0

Reputation: 25

Requirement for value in the C++ std::map?

I declare a simple struct together with default constructor, copy constructor, assignment operator, and destructor. However, the struct does not work as a value type for std::map.

Here is the code:

#include <string.h>
#include <iostream>
#include <string>
#include <map>

class Foo;
std::ostream & operator<<(std::ostream & os, const Foo & v);

typedef unsigned char BYTE;

struct Foo {
  char type_;        // char to label type
  size_t num_;       // number of elem, useful if array
  size_t total_;     // total memory
  BYTE * data_;      // content of memory

  Foo(const char * t) : type_('c'), num_(strlen(t)+1), total_(strlen(t)+1), data_(NULL) {
    data_ = new BYTE[total_];
    memcpy(data_, t, total_-1);
    ((char *)data_)[total_-1] = '\0';
  }

  Foo() : type_(), num_(), total_(), data_(NULL) {}

  Foo(const Foo& rhs) : type_(rhs.type_), num_(rhs.num_), total_(rhs.total_), data_(NULL) {
    if (total_) {
    data_ = new BYTE[total_];
    memcpy((char *)data_, (const char *)&rhs.data_, total_);
    }
  }

  Foo & operator=(const Foo& rhs) {
    if (&rhs != this) {
      releaseData();
      type_ = rhs.type_;
      num_ = rhs.num_;
      total_ = rhs.total_;
      data_ = new BYTE[total_];
      memcpy(data_, &rhs.data_, total_);
    }
    return *this;
  }

  ~Foo() {
    releaseData();
  }

private:
  void releaseData() {
    delete [] data_; data_ = NULL;
  }
};

inline std::ostream & operator<<(std::ostream & os, const Foo & v) {
  os << "(type: " << v.type_ << ", num: " << v.num_ << ", total: " << v.total_ << ", data: " << (const char *)v.data_ << ", data addr: " << (void *)v.data_ << ")";
  return os;
}


int main() {
  Foo c("/home/data/");
  std::map<std::string, Foo> store;
  store["abc"] = Foo("/home/data/");

  std::cout << c << std::endl;
  std::cout << store["abc"] << std::endl;
}

The code compiles on Linux with gcc 4.9.2. The first print correctly print out the string, but the second does not.

What is wrong with this piece of code?

Upvotes: 0

Views: 207

Answers (1)

Remy Lebeau
Remy Lebeau

Reputation: 595711

Your calls to memcpy() in both the copy constructor and assignment operator are wrong. You are specifying &rhs.data_ as the source in both cases:

memcpy((char *)data_, (const char *)&rhs.data_, total_);
...
memcpy(data_, &rhs.data_, total_);

By using '&' in this manner, you are copying random bytes that immediately follow the data_ member in memory, NOT the bytes that data_ is pointing at.

Since data_ is already a pointer to the data being copied, you need to drop the & and just use rhs.data_ as-is (and there is no need for the type-casts):

memcpy(data_, rhs.data_, total_);

Alternatively, get rid of all this manual logic and just use std::string or std::vector instead, and let the compiler and STL handle all of the memory management and data copying for you:

struct Foo {
  char type_;        // char to label type
  std::string data_; // content of memory

  Foo(const char * t) : type_('c'), data_(t) {}

  Foo() : type_() {}
};

inline std::ostream & operator<<(std::ostream & os, const Foo & v) {
  os << "(type: " << v.type_ << ", num: " << v.data_.length() << ", total: " << v.data_.capacity() << ", data: " << v.data_.c_str() << ", data addr: " << (void *)v.data_.data() << ")";
  return os;
}

struct Foo {
  char type_;        // char to label type
  std::vector<BYTE> data_; // content of memory

  Foo(const char * t) : type_('c') { std::copy(t, t+(strlen(t)+1), std::back_inserter(data_)); }

  Foo() : type_() {}
};

inline std::ostream & operator<<(std::ostream & os, const Foo & v) {
  os << "(type: " << v.type_ << ", num: " << v.data_.size() << ", total: " << v.data_.capacity() << ", data: " << (const char*) &v.data_[0] << ", data addr: " << (void *)&v.data_[0] << ")";
  return os;
}

Upvotes: 3

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