Matthew Shanley
Matthew Shanley

Reputation: 1091

Test if an object is defined in ActionScript

In ActionScript, how can you test if an object is defined, that is, not null?

Upvotes: 28

Views: 41029

Answers (4)

bzlm
bzlm

Reputation: 9727

For ActionScript 3.0, if all you want is a generic test for nothingness, then it's very easy:

var a;
var b;
var c;
var d;
a = undefined;
b = null;
c = 5;
if (a) 
    trace(a);
if (b) 
    trace(b);
if (c) // Will trace
    trace(c); 
if (d) 
    trace(d);

In the example above, only c will trace. This is usually what I need, and just checking if (obj) is the most readable version.

This method uses implicit conversion to a boolean value, also known as boolean coercion, and the details of what values will coerce to false and what values will coerce to true follow ECMA standards and are also documented specifically for ActionScript.

Upvotes: 8

Matthew Crumley
Matthew Crumley

Reputation: 102725

test if an object is defined

This works in AS2 and AS3, and is the most reliable way to test if an object has a value.

if (obj != null) {
    doSomethingWith(obj);
}

Its also the most reliable way to test an object's property and read it in the same expression:

if (arr[0] != null && arr[0]>5) {
    doSomethingWith(arr[0]);
}

test if an object is null

There's a difference between null and undefined, but if you don't care you can just do a normal comparison between either one because they compare equal:

if (obj == null) {
    doSomethingWith(obj);
}

is the same as

if (obj == undefined) {
    doSomethingWith(obj);
}

If you care about the difference, use the === or !== operator, which won't convert them.

if (obj === undefined) {
    // obj was never assigned a value
}
else if (obj === null) {
    // obj was explicitly set to null
}
else {
    doSomethingWith(obj);
}

Upvotes: 34

kevin heidt
kevin heidt

Reputation:

You could also loop through a parent object to see if it contains any instances of the object you're looking for.

foundit=false;
for (var i in this) {
    if (this[i]._name == "MyMovie") {
         foundit=true;
    }
}

Upvotes: -2

Herms
Herms

Reputation: 38798

Just test it against null.

var someObj:Object = getSomeObjectOrMaybeNull();
if(someObj == null) {
  trace("someObj is null!");
} else {
  trace("someObj is not null!");
}

Upvotes: 3

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