Reputation: 1189
Following is my javascript function, I want to use variable selected outside function, but I am getting selected not defined error in console of inspect element. window.yourGlobalVariable is not solving my problem.
function showMe(pause_btn) {
var selected = [];
for (var i = 0; i < chboxs.length; i++) {
if (chboxs[i].checked) {
selected.push(chboxs[i].value);
}
}
}
Upvotes: 6
Views: 456
Reputation: 21
Instead of assigning it to the window object or declaring it outside of the function, I would recommend creating your own object outside of the function, then assigning variables from there. This avoids cluttering the window object and puts all of your global variables in one place, making them easy to keep track of. For example,
var globalObject {}
function MyFunction {
globalObject.yourVariableName=what your variable is
}
Upvotes: 2
Reputation:
Dont use this;
selected = [];
it is a bug of javascript
window.selected = [];
inside your function.
Upvotes: 1
Reputation: 29989
If you declare selected
as a property on the window object, you will be able to access it from anywhere else.
function showMe(pause_btn) {
window.selected = [];
for (var i = 0; i < chboxs.length; i++) {
if (chboxs[i].checked) {
selected.push(chboxs[i].value);
}
}
}
Upvotes: 0
Reputation: 1074335
If you really want it to be global, you have two options:
Declare it globally and then leave the var
off in the function:
var selected;
function showMe(pause_btn) {
selected = [];
for (var i = 0; i < chboxs.length; i++) {
if (chboxs[i].checked) {
selected.push(chboxs[i].value);
}
}
}
Assign to a window
property
function showMe(pause_btn) {
window.selected = [];
for (var i = 0; i < chboxs.length; i++) {
if (chboxs[i].checked) {
selected.push(chboxs[i].value); // Don't need `window.` here, could use it for clarity though
}
}
}
A properties of window
are global variables (you can access them either with or without window.
in front of them).
But, I would avoid making it global. Either have showMe
return the information:
function showMe(pause_btn) {
var selected = [];
for (var i = 0; i < chboxs.length; i++) {
if (chboxs[i].checked) {
selected.push(chboxs[i].value);
}
}
return selected;
}
...and then where you need it:
var selected = showMe();
...or declare it in the scope containing showMe
, but not globally. Without context, that looks exactly like #1 above; here's a bit of context:
(function() {
var selected;
function showMe(pause_btn) {
selected = [];
for (var i = 0; i < chboxs.length; i++) {
if (chboxs[i].checked) {
selected.push(chboxs[i].value);
}
}
return selected;
}
// ...other stuff that needs `selected` goes here...
})();
The outer anonymous function is a "scoping function" which means that selected
isn't global, it's just common to anything in that function.
Upvotes: 13
Reputation: 1476
var selected = [];
function showMe(pause_btn) {
for (var i = 0; i < chboxs.length; i++) {
if (chboxs[i].checked) {
selected.push(chboxs[i].value);
}
}
}
Upvotes: 0
Reputation: 15715
Do this:
var selected;
function showMe(pause_btn) {
selected = [];
for (var i = 0; i < chboxs.length; i++) {
if (chboxs[i].checked) {
selected.push(chboxs[i].value);
}
}
}
You can actually skip the var selected;
line but I prefer declaring my variables.
Upvotes: 1
Reputation: 53958
You could define the array called selected
in the scope that the function called showMe
is defined.
In terms of code:
var selected = [];
function showMe(pause_btn) {
for (var i = 0; i < chboxs.length; i++) {
if (chboxs[i].checked) {
selected.push(chboxs[i].value);
}
}
}
Upvotes: 0