Reputation: 108
I have a bitset in which I need to store a # of randomly generated integers (store its bit representation of course). So, the thing is that I am confuse on how to do that.
i.e suppose that I generate the integers (all unsigned int) 8, 15 , 20, one at a time. How can I store the recently generated integer in my existing bit set.
Say that I start by generating "8" and store in the bitset, then I generate "15" and store it in the bitset.
I don't know or don't understand how to store those values within the bitset.
Note: I know in advance the size of the bitset, the size is based on the number of integers that I am going to generate, and that I know too. So, at the end what I need is a bitset with all the bits set matching the bits of all the generated integers.
I'll Appreciate your help.
Upvotes: 1
Views: 322
Reputation: 206577
How can I store the recently generated integer in my existing bit set.
You can generate a temporary bitset
form the integer and then assign values between the two bitset
s.
Example program:
#include <iostream>
#include <bitset>
#include <cstdlib>
int main()
{
const int size = sizeof(int)*8;
std::bitset<2*size> res;
std::bitset<size> res1(rand());
std::bitset<size> res2(rand());
for ( size_t i = 0; i < size; ++i )
{
res[i] = res1[i];
res[size+i] = res2[i];
}
std::cout << "res1: " << res1 << std::endl;
std::cout << "res2: " << res2 << std::endl;
std::cout << "res: " << res << std::endl;
return 0;
}
Output:
res1: 01101011100010110100010101100111
res2: 00110010011110110010001111000110
res: 0011001001111011001000111100011001101011100010110100010101100111
Update
A function to set the bitset
values given an integer can be used to avoid the cost of creating temporary bitset
s.
#include <iostream>
#include <bitset>
#include <cstdlib>
#include <climits>
const int size = sizeof(int)*8;
void setBitsetValue(std::bitset<2*size>& res,
int num,
size_t bitsetIndex,
size_t numIndex)
{
if ( numIndex < size )
{
res[bitsetIndex] = (num >> numIndex) & 0x1;
setBitsetValue(res, num, bitsetIndex+1, numIndex+1);
}
}
int main()
{
std::bitset<2*size> res;
int num1 = rand()%INT_MAX;
int num2 = rand()%INT_MAX;
std::bitset<size> res1(num1);
std::bitset<size> res2(num2);
std::cout << "res1: " << res1 << std::endl;
std::cout << "res2: " << res2 << std::endl;
setBitsetValue(res, num1, 0, 0);
setBitsetValue(res, num2, size, 0);
std::cout << "res: " << res << std::endl;
return 0;
}
Upvotes: 2