Reputation: 1389
I'm building a Windows Store App including a local folder of Images.
I want to protect all the Images so they can't be accessed from:
C:\Users[username]\AppData\Local\Packages\LocalState\Settings\settings.dat
I know I should encrypt and decrypt the Images using the DataProtectionProvider
class, but the documentation only shows how to encrypt/decrypt strings...
How should I convert a Bitmap image into a byte array? or should I encode it with Base64
? Is there any tutorial or sample using this process?
Upvotes: 4
Views: 803
Reputation: 1389
public async void Protect()
{
for (int i = 1; i < 24; i++)
{
string imageFile = ImagePages[i];
var fileToEncrypt = await Windows.ApplicationModel.Package.Current.InstalledLocation.GetFileAsync(imageFile);
var encryptedFile1 = await ApplicationData.Current.LocalFolder.CreateFileAsync("encryptedPage" + i);
var encryptedFile2 = await EncryptFile(fileToEncrypt, encryptedFile1);
IBuffer buffer = await DecryptFile(encryptedFile2);
//(2.) It goes here and throw the 'System.ArgumentException' having the encryptedFile's ContentType=""
var bmp = new BitmapImage();
await bmp.SetSourceAsync(buffer.AsStream().AsRandomAccessStream());
//Fill the List responsible for the Portrait View
MyPortrait mp = new MyPortrait();
mp.onlyImage = bmp;
PImageList.Add(mp);
}
}
public async Task<IStorageFile> EncryptFile(IStorageFile fileToEncrypt, IStorageFile encryptedFile)
{
IBuffer buffer = await FileIO.ReadBufferAsync(fileToEncrypt);
//I have no more exceptions here
DataProtectionProvider dataProtectionProvider = new DataProtectionProvider("LOCAL=user");
IBuffer encryptedBuffer = await dataProtectionProvider.ProtectAsync(buffer);
//(1.) After arriving here when deploying it goes to (2.)
await FileIO.WriteBufferAsync(encryptedFile, encryptedBuffer);
return encryptedFile;
}
public async Task<IBuffer> DecryptFile(IStorageFile encryptedFile)
{
var protectedBuffer = await FileIO.ReadBufferAsync(encryptedFile);
var dataProtectionProvider = new DataProtectionProvider();
var buffer = await dataProtectionProvider.UnprotectAsync(protectedBuffer);
return buffer;
}
Upvotes: 0
Reputation: 2466
It's easiest if the images you want to encrypt are loaded from files and written back out to files. Then you can do:
async void EncryptFile(IStorageFile fileToEncrypt, IStorageFile encryptedFile)
{
IBuffer buffer = await FileIO.ReadBufferAsync(fileToEncrypt);
DataProtectionProvider dataProtectionProvider =
new DataProtectionProvider(ENCRYPTION_DESCRIPTOR);
IBuffer encryptedBuffer =
await dataProtectionProvider.ProtectAsync(buffer);
await FileIO.WriteBufferAsync(encryptedFile, encryptedBuffer);
}
DataProtectionProvider.ProtectStreamAsync
is another alternative if you can get stream instances from your inputs and outputs. For example, if you have a byte[]
containing your image data then you can create an in-memory input stream from it:
byte[] imageData = ...
using (var inputMemoryStream = new MemoryStream(imageData).AsInputStream())
{
...
}
Edit: Then for example to decrypt the file and display it in an Image
control you could do:
var encryptedBuffer = await FileIO.ReadBufferAsync(encryptedFile);
var dataProtectionProvider = new DataProtectionProvider();
var buffer = await dataProtectionProvider.UnprotectAsync(encryptedBuffer);
var bmp = new BitmapImage();
await bmp.SetSourceAsync(buffer.AsStream().AsRandomAccessStream());
imageControl.Source = bmp;
Upvotes: 1