Reputation: 1488
Xcode 6 is completely ignoring my breakpoints. I saw a post here from 2008, but the answers are outdated, and don't seem to work.
EDIT:
This is happening only with projects that I start. All my downloaded open source projects work perfectly fine, as well as projects I started a few months ago.
UPDATE:
This is what I get when I create a brand new project and set a breakpoint in viewDidLoad
Upvotes: 4
Views: 1734
Reputation: 3181
I had a similar issue when I added a target to my project. Breakpoints placed in that target were ignored.
The solution was to set "Debug Information Format" in the new target's build settings to "DWARF with dysm"
In XCode 7.1 it defaulted to DWARF
Upvotes: 2
Reputation: 2414
There can be various culprits for this, a common one being setting the build scheme to Release instead of Debug.
For me it was the Debug Optimization Level set to -O0 in my target's build settings. Changing it to "Fast [-O, O1]" makes Xcode breakpoint-respectful again.
There is an interesting post about it here:
http://blog.credland.net/2014/03/xcode-debugger-why-do-you-stop-working.html
Upvotes: 1
Reputation: 167
Close Xcode and remove the derived data and then reopen Xcode it will work
Upvotes: 0
Reputation: 1488
After trying many different things, I ran
defaults delete com.apple.dt.Xcode
This reset my Xcode settings. Now when I create a new project, breakpoints work fine.
I realized that the problem happened when I added Cocoapods to the project. B/c right after I ran pod install
, breakpoints stopped working. I'm not sure why.
Hope this helps anyone with the same problem
Upvotes: 4