Reputation: 39
In C++, let's say I need to assign something to a variable and I want to do it outside of main() so the code is clearer, but then I want to use that variable for some operations inside main() or another function. For example I have:
int main()
{
int a = 10;
int b = 20;
SomeFunction(a,b);
}
And I want to have something like this:
void Init()
{
int a = 10;
int b = 20;
}
int main()
{
SomeFunction(a,b);
}
But obviously the compiler would say a and b are undeclared in the scope of main(). I could always declare them as global variables but there probably is a better way to solve that problem and I read that global variables are not that great in the long run. I don't want to use classes. So what do you guys propose?
Upvotes: 1
Views: 4465
Reputation: 362
Depending on the circumstances, you might want to store the values of those variables in a file and read them from the disk when you need them. For example, you could have data_values.txt in which you have space separated integers: 324 26 435 ....
Then define a file reading function in another source file, say data_reader.cpp:
#include<fstream>
#include<string>
#include<vector>
std::vector<int> get_data(const std::string& file_name){
// Initialize a file stream
std::ifstream data_stream(file_name);
// Initialize return
std::vector<int> values;
// Read space separated integers into temp and add them to the back of
// the vector.
for (int temp; data_stream >> temp; values.push_back(temp))
{} // No loop body is necessary.
return values;
}
In whatever file you want to use that function, put
#include <string>
#include <vector>
// Function declaration
std::vector<int> get_data(const std::string& file_name);
// File where the data is stored
const std::string my_data_file {"data_values.txt"};
void my_function() {
... // do stuff here
std::vector<int> data_values = get_data(my_data_file);
... // process data
}
If you are avoiding classes from the C++ standard library as well, then you would probably want to use an int array for the return value, a char* or char array for your file name and scanf or some other C function for reading the file.
Upvotes: 0
Reputation: 3342
You can use the extern
keyword. It allows variables to be defined once and then used everywhere. You can use it like this:
// main.cpp
extern int a;
extern int b;
and in your other file do
// Other.cpp
int a = 10;
int b = 20;
You can declare these with extern
as many times as you want, but you can only define them once.
You can read more about extern
here.
Upvotes: 4
Reputation: 2601
Use structures:
struct data
{
int x;
int y;
};
data Init()
{
data ret;
ret.x = 2;
ret.y = 5;
return ret;
}
int main()
{
data v = Init();
SomeFunction(v.x, v.y); //or change the function and pass there the structure
return 0;
}
If you don't want to use even struct then you can pass the values to Init function by reference. But in my opinion the first version is better.
void Init(int &a, int &b)
{
a = 5;
b = 6;
}
int main()
{
int a, b;
Init(a, b);
return 0;
}
Upvotes: 5