Reputation: 273
I want to make a button on an AnchorPane without drag it from the library in the FXML file I want to do it progammatically: if the search button clicked, should show a new button not existed in the AnchorPane before I did this code but I don't know what is wrong with it:
private void searchButton(ActionEvent evt) {
Button tab = new Button();
tab.setLayoutX(147);
tab.setLayoutY(102);
tab.setText("Tab1");
tab.setPrefHeight(27);
tab.setPrefWidth(69);
WebView wb = new WebView();
wb.setLayoutX(-1);
wb.setLayoutY(128);
wb.setPrefWidth(1604);
wb.setPrefWidth(700);
}
Upvotes: 1
Views: 1853
Reputation: 410
I am assuming that you searchButton method is in controller attached to some FXML. Then all you need to do is this:
yourAnchorPane.getChildren().add(tab);
If you don't have already published reference to anchorPane in your controller, then add this into your controller
@FXML
AnchorPane yourAnchorPane;
And in SceneBuilder select your anchorPane, go to code tab and enter "yourAnchorPane" as fx:id.
Further info on working with anchorpane is javadoc.
You probably also want to set some constraints on the tab to locate it at a position within the AnchorPane. For instance, the following code will locate your button tab
relative to the top left corner of the AnchorPane: Ten pixels down and fifteen pixels to the right.
AnchorPane.setTopAnchor(tab, 10.0);
AnchorPane.setLeftAnchor(tab, 15.0);
Upvotes: 1