Reputation: 3914
I am having a unity project in which I have made a c# scripting to change the brightness of an image.
As using System.Drawing
is not supported in unity, I imported a System.Drawing.dll
file for that.
So I was able to use that.
Here is my code below.
using UnityEngine;
using System.Collections;
using System;
using System.Drawing;
using System.Drawing.Imaging;
public class NewBehaviourScript : MonoBehaviour {
// Use this for initialization
void Start () {
}
// Update is called once per frame
void Update ()
{
Bitmap originalImage;
Bitmap adjustedImage;
float brightness = 1.0f; // no change in brightness
float contrast = 2.0f; // twice the contrast
float gamma = 1.0f; // no change in gamma
float adjustedBrightness = brightness - 1.0f;
// create matrix that will brighten and contrast the image
float[][] ptsArray ={
new float[] {contrast, 0, 0, 0, 0} , // scale red
new float[] {0, contrast, 0, 0, 0} , // scale green
new float[] {0, 0, contrast, 0, 0} , // scale blue
new float[] {0, 0, 0, 1.0f, 0} , // don't scale alpha
new float[] {adjustedBrightness, adjustedBrightness, adjustedBrightness, 0, 1}} ;
ImageAttributes imageAttributes = new ImageAttributes();
imageAttributes.ClearColorMatrix();
imageAttributes.SetColorMatrix(new ColorMatrix(ptsArray), ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
imageAttributes.SetGamma(gamma, ColorAdjustType.Bitmap);
Graphics g = Graphics.FromImage(adjustedImage);
g.DrawImage(originalImage, new Rectangle(0,0,adjustedImage.Width,adjustedImage.Height)
,0,0,originalImage.Width,originalImage.Height,
GraphicsUnit.Pixel, imageAttributes);
}
}
With the error above, I tried it to solve using this but it still doesn't solve my problem.
How could I solve this problem?
Upvotes: 0
Views: 760
Reputation: 25725
Why don't you use a fully qualified name instead (which includes the namespace
) such as
System.Drawing.Graphics g = System.Drawing.Graphics.FromImage(...
Upvotes: 3