Nicholas Terry
Nicholas Terry

Reputation: 1930

Unity for PS Vita

With the end of the PSM program ending, how does one Sony plan to support development of games in Unity for the Vita? Do I apply to the regular development program? Is it still as open/simple? Can I still use a retail Vita to test?

What do I do?

Upvotes: 1

Views: 2644

Answers (2)

Sonny Houston
Sonny Houston

Reputation: 1

Technically this is wrong as you can install Testkit modules to vs0 on a Modified 3.60+ Retail unit, all you need is a "CEX/DEX" Converter, there are a few, then you need plugins from Autoplugin homebrew, that will contain plugins that allow to reactivate PSM and decryption of Psm applications, there are a couple other related changes but all will be clear if you look for it on the Autoplugin.vpk / github / modding forums, also Twitter developers do a lot of great work for the scene! Sony can have all the backing for official Sdk development they want it wont stop developers from doing there thing! :) practice is everything!

There are also leaked keys for unity PS modules, but this is best with official resources etc it probably could produce issues

Upvotes: 0

Crumbs
Crumbs

Reputation: 81

I am afraid you will not be able to use the regular retail kits even as test devices. There is a connection process between PSM developer key and your PS Vita which will no longer work after May 31st.

If at all possible you will want to get your hands on a development kit for PS3/PS3/PS Vita - this will allow you to use Unity on these platforms. Please note that Unity will require authorisation from Sony before releasing their plugin for Unity that allows you to target Sony platforms.

Upvotes: 1

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