Reputation: 526
I need to calculate the execution time of a function.
Currently, I use time.h
At the beginning of the function:
time_t tbegin,tend;
double texec=0.000;
time(&tbegin);
Before the return:
time(&tend);
texec = difftime(tend,tbegin);
It works fine but give me a result in texec as a integer.
How can I have my execution time in milliseconds ?
Upvotes: 2
Views: 8743
Reputation: 1620
Most of the simple programs have computation time in milliseconds. So, I suppose, you will find this useful.
#include <time.h>
#include <stdio.h>
int main() {
clock_t start = clock();
// Executable code
clock_t stop = clock();
double elapsed = (double)(stop - start) * 1000.0 / CLOCKS_PER_SEC;
printf("Time elapsed in ms: %f\n", elapsed);
}
If you want to compute the run-time of the entire program and you are on a Unix system, run your program using the time
command, like this: time ./a.out
Upvotes: 5
Reputation: 56577
You can use a lambda with auto
parameters in C++14 to time your other functions. You can pass the parameters of the timed function to your lambda. I'd do it like this:
// Timing in C++14 with auto lambda parameters
#include <iostream>
#include <chrono>
// need C++14 for auto lambda parameters
auto timing = [](auto && F, auto && ... params)
{
auto start = std::chrono::steady_clock::now();
std::forward<decltype(F)>(F)
(std::forward<decltype(params)>(params)...); // execute the function
return std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now() - start).count();
};
void f(std::size_t numsteps) // we'll measure how long this function runs
{
// need volatile, otherwise the compiler optimizes the loop
for (volatile std::size_t i = 0; i < numsteps; ++i);
}
int main()
{
auto taken = timing(f, 500'000'000); // measure the time taken to run f()
std::cout << "Took " << taken << " milliseconds" << std::endl;
taken = timing(f, 100'000'000); // measure again
std::cout << "Took " << taken << " milliseconds" << std::endl;
}
The advantage is that you can pass any callable object to the timing
lambda.
But if you want to keep it simple, you can just do:
auto start = std::chrono::steady_clock::now();
your_function_call_here();
auto end = std::chrono::steady_clock::now();
auto taken = std::chrono::duration_cast<std::chrono::milliseconds>(end - start).count();
std::cout << taken << " milliseconds";
If you know you're not going to change the system time during the run, you can use a std::chrono::high_resolution_clock
instead, which may be more precise. std::chrono::steady_clock
is however un-sensitive to system time changes during the run.
PS: In case you need to time a member function, you can do:
// time member functions
template<class Return, class Object, class... Params1, class... Params2>
auto timing(Return (Object::*fp)(Params1...), Params2... params)
{
auto start = std::chrono::steady_clock::now();
(Object{}.*fp)(std::forward<decltype(params)>(params)...);
return std::chrono::duration_cast<std::chrono::milliseconds>(
std::chrono::steady_clock::now() - start).count();
};
then use it as
// measure the time taken to run X::f()
auto taken = timing(&X::f, 500'000'000);
std::cout << "Took " << taken << " milliseconds" << std::endl;
to time e.g. X::f()
member function.
Upvotes: 4
Reputation: 7687
in the header <chrono>
there is a
class std::chrono::high_resolution_clock
that does what you want. it's a bit involved to use though;
#include <chrono>
using namespace std;
using namespace chrono;
auto t1 = high_resolution_clock::now();
// do calculation here
auto t2 = high_resolution_clock::now();
auto diff = duration_cast<duration<double>>(t2 - t1);
// now elapsed time, in seconds, as a double can be found in diff.count()
long ms = (long)(1000*diff.count());
Upvotes: 0
Reputation: 172628
You can create a function like this source:
typedef unsigned long long timestamp_t;
static timestamp_t
timestampinmilliseconf ()
{
struct timeval now;
gettimeofday (&now, NULL);
return now.tv_usec + (timestamp_t)now.tv_sec * 1000000;
}
Then you can use this to get the time difference.
timestamp_t time1 = get_timestamp();
// Your function
timestamp_t time2 = get_timestamp();
For windows you can use this function:
#ifdef WIN32
#include <Windows.h>
#else
#include <sys/time.h>
#include <ctime>
#endif
typedef long long int64; typedef unsigned long long uint64;
/* Returns the amount of milliseconds elapsed since the UNIX epoch. Works on both
* windows and linux. */
int64 GetTimeMs64()
{
#ifdef WIN32
/* Windows */
FILETIME ft;
LARGE_INTEGER li;
/* Get the amount of 100 nano seconds intervals elapsed since January 1, 1601 (UTC) and copy it
* to a LARGE_INTEGER structure. */
GetSystemTimeAsFileTime(&ft);
li.LowPart = ft.dwLowDateTime;
li.HighPart = ft.dwHighDateTime;
uint64 ret = li.QuadPart;
ret -= 116444736000000000LL; /* Convert from file time to UNIX epoch time. */
ret /= 10000; /* From 100 nano seconds (10^-7) to 1 millisecond (10^-3) intervals */
return ret;
#else
/* Linux */
struct timeval tv;
gettimeofday(&tv, NULL);
uint64 ret = tv.tv_usec;
/* Convert from micro seconds (10^-6) to milliseconds (10^-3) */
ret /= 1000;
/* Adds the seconds (10^0) after converting them to milliseconds (10^-3) */
ret += (tv.tv_sec * 1000);
return ret;
#endif
}
Upvotes: 2