Reputation: 391
Hi I'm implementing continuous speech listening in my application, but when i destroy the speech recognizer in onPause i get not connected to the recognition service error.
I already read this question, and the relative answer, but it doesn't seem to solve the problem.
This is the code that generates the error:
// Activity code
@Override
public void onPause()
{
assistant.dismiss();
super.onPause();
}
@Override
public void onResume()
{
super.onResume();
assistant = new Assistant(this);
Log.d(TAG,"resume");
}
Assistant code:
public class Assistant extends UtteranceProgressListener implements RecognitionListener, TextToSpeech.OnInitListener
{
private static final String TAG = "Assistant" ;
private Context context ;
private Intent intent ;
private SpeechRecognizer speechRecognizer;
private TextToSpeech textToSpeech;
private static AudioManager audioManager;
private boolean isAudioMute;
String actionAnswer ;
public Assistant ( Context context )
{
this.context = context;
isAudioMute = false ;
textToSpeech = new TextToSpeech(context, this);
textToSpeech.setOnUtteranceProgressListener(this);
if ( SpeechRecognizer.isRecognitionAvailable(context))
{
intent = new Intent(RecognizerIntent.ACTION_RECOGNIZE_SPEECH);
intent.putExtra(RecognizerIntent.EXTRA_LANGUAGE_MODEL,
RecognizerIntent.LANGUAGE_MODEL_FREE_FORM);
intent.putExtra(RecognizerIntent.EXTRA_CALLING_PACKAGE,
context.getPackageName());
speechRecognizer = SpeechRecognizer.createSpeechRecognizer(context);
speechRecognizer.setRecognitionListener(this);
audioManager = (AudioManager) context.getSystemService(Context.AUDIO_SERVICE);
}
else
{
Log.e(TAG, "speech recognizer not avaiable");
}
}
private void startListening()
{
if ( !isAudioMute )
{
audioManager.setStreamMute(AudioManager.STREAM_MUSIC, true);
isAudioMute = true ;
}
((Activity)context).runOnUiThread(new Runnable()
{
@Override
public void run()
{
speechRecognizer.startListening(intent);
Log.d(TAG, "startlisten");
}
});
}
private void stopListening()
{
speechRecognizer.stopListening();
try
{
// wait for annoying sound to happens, then unmute channel.
Thread.sleep(400);
}
catch (InterruptedException e)
{
e.printStackTrace();
}
Log.d(TAG, "stoplistne");
if ( isAudioMute )
{
audioManager.setStreamMute(AudioManager.STREAM_MUSIC, false);
isAudioMute = false ;
}
}
public void dismiss()
{
((Activity)context).runOnUiThread(new Runnable()
{
@Override
public void run()
{
speechRecognizer.stopListening();
speechRecognizer.cancel();
speechRecognizer.destroy();
speechRecognizer = null;
}
});
try
{
// wait for annoying sound to happens, then unmute channel.
Thread.sleep(400);
}
catch (InterruptedException e)
{
e.printStackTrace();
}
Log.d(TAG, "stoplistne");
if ( isAudioMute )
{
audioManager.setStreamMute(AudioManager.STREAM_MUSIC, false);
isAudioMute = false ;
}
textToSpeech.stop();
textToSpeech.shutdown();
textToSpeech = null;
}
private void speakOut(String text)
{
stopListening();
if (Build.VERSION.SDK_INT >= 21 )
{
if (textToSpeech.speak(text, TextToSpeech.QUEUE_FLUSH, null, this.getClass().getName()) != TextToSpeech.SUCCESS)
Log.e(TAG, "failed to queue text " + text);
}
else
{
if (textToSpeech.speak(text.toString(), TextToSpeech.QUEUE_FLUSH, null) != TextToSpeech.SUCCESS)
Log.e(TAG, "failed to queue text " + text);
}
}
// text to speech
@Override
public void onInit(int status)
{
if (status == TextToSpeech.SUCCESS)
{
int result = textToSpeech.setLanguage(Locale.US);
if (result == TextToSpeech.LANG_MISSING_DATA
|| result == TextToSpeech.LANG_NOT_SUPPORTED)
{
Log.e(TAG, "This Language is not supported");
return;
}
speakOut("Assistant Ready");
}
else
{
Log.e(TAG, "Initilization Failed!");
}
}
// SpeechRecognizer
@Override
public void onReadyForSpeech(Bundle params)
{
Log.d(TAG, "readyforspeech");
}
// SpeechRecognizer
@Override
public void onBeginningOfSpeech()
{
Log.d(TAG, "beginningofspeech");
}
// SpeechRecognizer
@Override
public void onRmsChanged(float rmsdB)
{
}
// SpeechRecognizer
@Override
public void onBufferReceived(byte[] buffer)
{
Log.d(TAG, "bufferreceived");
}
// SpeechRecognizer
@Override
public void onEndOfSpeech()
{
Log.d(TAG, "endofspeech");
}
// SpeechRecognizer
@Override
public void onError(int error)
{
Log.d("SPEECH", "onError: " + error);
switch(error)
{
case SpeechRecognizer.ERROR_AUDIO:
Log.d(TAG,"ERROR_AUDIO");
break;
case SpeechRecognizer.ERROR_CLIENT:
Log.d(TAG,"ERROR_CLIENT");
break;
case SpeechRecognizer.ERROR_INSUFFICIENT_PERMISSIONS:
Log.d(TAG,"ERROR_INSUFFICIENT_PERMISSIONS");
break;
case SpeechRecognizer.ERROR_NETWORK:
Log.d(TAG,"ERROR_NETWORK");
break;
case SpeechRecognizer.ERROR_NETWORK_TIMEOUT:
Log.d(TAG,"ERROR_NETWORK_TIMEOUT");
break;
case SpeechRecognizer.ERROR_NO_MATCH:
Log.d(TAG,"ERROR_NO_MATCH");
startListening();
break;
case SpeechRecognizer.ERROR_RECOGNIZER_BUSY:
Log.d(TAG,"ERROR_RECOGNIZER_BUSY");
break;
case SpeechRecognizer.ERROR_SERVER:
Log.d(TAG,"ERROR_SERVER");
break;
case SpeechRecognizer.ERROR_SPEECH_TIMEOUT:
Log.d(TAG,"ERROR_SPEECH_TIMEOUT");
startListening();
break;
default:
Log.d(TAG,"ERROR_UNKNOWN");
}
}
// SpeechRecognizer
@Override
public void onResults(Bundle results)
{
ArrayList<String> res = results. getStringArrayList(SpeechRecognizer.RESULTS_RECOGNITION) ;
Log.i(TAG,"res: '" + res.get(0) +"'.");
actionAnswer = res.get(0);
speakOut(actionAnswer);
}
// SpeechRecognizer
@Override
public void onPartialResults(Bundle partialResults)
{
}
// SpeechRecognizer
@Override
public void onEvent(int eventType, Bundle params)
{
}
// Utterance progress listener
@Override
public void onStart(String utteranceId)
{
Log.d(TAG, "onstart");
}
// Utterance progress listener
@Override
public void onDone(String utteranceId)
{
Log.d(TAG, "ondone");
startListening();
}
// Utterance progress listener
@Override
public void onError(String utteranceId)
{
Log.d(TAG, "onerror");
}
}
Anyway, even if the error occurs, when i reinitialize the speech recognizer everything works fine, so i'm not sure if i have to worry about the error.
Upvotes: 1
Views: 3243
Reputation: 21
Don't use speechRecognizer.stopListening()
and speechRecognizer.cancel()
,
Use speechRecognizer.destroy()
instead.
Upvotes: 2