Reputation: 1
I have a structure which I want to send to a TCP client throught TCP protocol so I want to assign or copy this struct data to byte array:
struct StartReadXML
{
public int CmdID;//3
public char[] CmdName;//ReadXML
public char[] Description;//Other data
};
here am assigning data to struct data members as below :
StartReadXML startXML=new StartReadXML();
startXML.CmdID = 3;
startXML.CmdName = "sreedhar".ToCharArray();
startXML.Description = "Kumar".ToCharArray();
Now, I want it to be assigned to a byte array. Which am doing using marshalling as below:
int sizestartXML = Marshal.SizeOf(startXML);//Get size of struct data
byte[] startXML_buf = new byte[sizestartXML];//byte array & its size
IntPtr ptr = Marshal.AllocHGlobal(sizestartXML);//pointer to byte array
Marshal.StructureToPtr(startXML, ptr, true);
Marshal.Copy(ptr, startXML_buf, 0, sizestartXML);
Marshal.FreeHGlobal(ptr);
//Sending struct data packet
stm.Write(startXML_buf, 0, startXML_buf.Length);//Modified
But, it fails at Structuretoptr conversion method. Please help in transferring the struct data as bytes for which am using above steps. Thanks in advance Smile | :) !!
Upvotes: 0
Views: 6284
Reputation: 111860
Considering that you can't simply convert to binary a struct, use for example:
class StartReadXML
{
public int CmdID;//3
public string CmdName;//ReadXML
public string Description;//Other data
}
Then:
var srx = new StartReadXML();
srx.CmdID = 3;
srx.CmdName = "sreedhar";
srx.Description = "Kumar";
// Example of how to Write to byte[] buffer
byte[] buffer;
using (var ms = new MemoryStream())
{
using (var bw = new BinaryWriter(ms, Encoding.UTF8))
{
bw.Write(srx.CmdID);
bw.Write(srx.CmdName);
bw.Write(srx.Description);
}
buffer = ms.ToArray();
}
// Example of how to Read from byte[] buffer
var srx2 = new StartReadXML();
using (var ms = new MemoryStream(buffer))
{
using (var br = new BinaryReader(ms, Encoding.UTF8))
{
srx2.CmdID = br.ReadInt32();
srx2.CmdName = br.ReadString();
srx2.Description = br.ReadString();
}
}
Note that here I'm working with a "variable length" packet: the length of CmdName
and Description
aren't fixed (and BinaryWriter
/BinaryReader
handle this by prepending the length of the string).
The opposite is when you have a packet of fixed length, with fixed-length strings. That requires a totally different handling.
Upvotes: 0
Reputation: 3833
You cannot call StructureToPtr
on arrays of variable size.
What this boils down to is that unless you know the size of CmdName
and declare it - if it would be for example, 20 chars in size, like so:
public fixed char[] CmdName[20];
You will be greeted with an exception from the Marshal saying that your structure is either non-blittable or no meaningful size can be obtained.
This is a requirement the CLR imposes, and you can not work around.
An alternative method would be to use the Convert
class or a serializer to convert the members of your struct manually, but unless you know the size of those arrays up front, you won't be able to use StructureToPtr
- the same goes for the string
type, as I'm assuming that's what your char array will contain.
Consider using a MemoryStream
and writing values to the stream, and sending the contents of the stream using stream.ToArray()
instead.
Upvotes: 2