Reputation: 1448
Here is what I have:
Templates:
<body>
{{> resultSession}}
{{> resultMethod}}
</body>
<template name="resultSession">
<button>Click me</button>
<p>Session.get('length') returned {{returned}}</p>
</template>
<template name="resultMethod">
<p>Meteor.call returned {{returned}}</p>
</template>
Client-side:
Template.resultSession.events({
'click button': function () {
Session.set('length', Math.floor((Math.random() * 20) + 1));
}
});
Template.resultSession.helpers({
returned: function () {
return Session.get('length');
}
});
Template.resultMethod.helpers({
returned: function() {
Meteor.call('returnArray', Session.get('length'), function (err, res) {
return res.length;
});
}
});
Server-side:
Meteor.methods({
'returnArray': function (length) {
var arr = [];
arr[length - 1] = 0;
return arr;
}
});
TL;DR
You can look at code and play with it here http://meteorpad.com/pad/AkBZq4ZFjJuQuzztz/Meteor.call-on-Session-change
As you can see, my method accepts number
and returns the array with length equal to number
.
The question is how can I make Meteor.call
fire each time Session
variable changes?
P.S. Values are returned to two different templates on purpose
Upvotes: 0
Views: 2107
Reputation: 2469
Your reactive code is working perfectly. If you put a console.log in the Meteor.call you will see that the correct answer is coming back from the server.
Template.resultMethod.helpers({
returned: function() {
Meteor.call('returnArray', Session.get('length'), function (err, res) {
console.log('it came back ' + res.length);
return res.length;
});
}
});
I have put a Session variable into the return from the server, so now you can see that your reactive code works very simply - no need for complicated autorun stuff.
<template name="resultMethod">
<p>Meteor.call returned {{returned}}</p>
</template>
Then in the resultMethod helper:
Template.resultMethod.helpers({
returned: function() {
Meteor.call('returnArray', Session.get('length'), function (err, res) {
Session.set('fromServer', res.length + '');
});
return Session.get('fromServer');
}
});
Upvotes: 2
Reputation: 160
Like @saimeunt said, use Tracker.autorun
Templates:
<body>
{{> resultSession}}
{{> resultMethod}}
</body>
<template name="resultSession">
<button>Click me</button>
<p>Session.get('length') returned {{returned}}</p>
</template>
<template name="resultMethod">
<p>Meteor.call returned {{returned}}</p>
</template>
And code:
Template.resultMethod.rendered = function() {
this.autorun(function (){
Meteor.call('returnArray', Session.get('length'), function (err, res) {
Session.set('result', res);
});
});
}
Template.resultSession.helpers({
returned: function () {
return Session.get('length');
}
});
Template.resultMethod.helpers({
returned: function() {
return Session.get('result');
}
});
Autorun inside rendered stops when the template is not rendered
Upvotes: 1
Reputation: 22696
You could simply refactor your code to call the Meteor method on click event ?
Template.resultSession.events({
'click button': function () {
var length = Math.floor((Math.random() * 20) + 1);
Session.set('length', length);
Meteor.call('returnArray', length, function (err, res) {
Session.set('result', res.length);
});
}
});
Template.resultSession.helpers({
returned: function () {
return Session.get('length');
}
});
Template.resultMethod.helpers({
returned: function() {
return Session.get('result');
}
});
You could also use Tracker.autorun
to track modifications of your Session
variable and rerun arbitrary code.
Tracker.autorun(function(){
var length = Session.get("length");
console.log("length new value =", length);
});
Upvotes: 0