Reputation: 87
I've got the following problem: I want to create a new BasicStroke and set it on a Graphics2D object. This is the code I wrote for that problem:
BasicStroke stil = new BasicStroke(zo.getLinienbreite(),
BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER);
g2d.setStroke(stil);
But next to the error that the constructor BasicStroke(float, int, int) is undefined (which actually isn't if I'm reading the documentation right), it says that "The method setStroke(Stroke) in the type Graphics2D is not applicable for the arguments (BasicStroke)".
Upvotes: 2
Views: 2404
Reputation: 87
Thank you for your help. Turns out that I used com.sun.prism.BasicStroke
instead of the import java.awt.BasicStroke
.
Thanks again!
Upvotes: 0
Reputation: 16060
One of the BasicStroke
constructors takes a float and two int's. I'm guessing zo.getLinienbreite()
is not a float, so you'll either have to explicitly cast it
BasicStroke stil = new BasicStroke( (float)zo.getLinienbreite(), ...
or change it to float in zo
's class. Once that's done, the next error will disappear.
Cheers,
Upvotes: 0