Reputation: 267
I´m deserializing a JSON response and there is a object that could be an array or a simple object, for example:
{
"ValueAdds":{
"@size":3,
"ValueAdd":[
{
"description":"desc 1"
},
{
"description":"desc 1"
}
]
}
}
and the other case:
{
"ValueAdds": {
"@size": "1",
"ValueAdd": {
"description": "Internet inalámbrico gratuito"
}
}
}
The entities:
public ValueAddsWrap
{
public ValueAddBase ValueAdds { set; get; }
}
public class ValueAddBase
{
public ValueAdd[] ValueAdd { set; get; }
}
public class ValueAdd
{
public string description { set; get; }
}
I´m getting an exception when I receive a simple object. How could I design the entities in order to deserialize an array and a simple object?
I´m using Newtonsoft:
T resp_object = JsonConvert.DeserializeObject<T>(json);
and the exception:
An exception of type 'Newtonsoft.Json.JsonSerializationException' occurred in Newtonsoft.Json.dll but was not handled in user code
Additional information: Cannot deserialize the current JSON object (e.g. {"name":"value"}) into type 'rce.bookings.business.expedia.Responses.ValueAdd[]' because the type requires a JSON array (e.g. [1,2,3]) to deserialize correctly.
To fix this error either change the JSON to a JSON array (e.g. [1,2,3]) or change the deserialized type so that it is a normal .NET type (e.g. not a primitive type like integer, not a collection type like an array or List<T>) that can be deserialized from a JSON object. JsonObjectAttribute can also be added to the type to force it to deserialize from a JSON object.
Upvotes: 1
Views: 188
Reputation: 2322
With a JsonConverter:
public class ValueAddsConverter : JsonConverter
{
public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
{
throw new NotImplementedException();
}
public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
{
var valueAdds = new ValueAdds();
var jo = (JObject)JObject.Load(reader)["ValueAdds"];
valueAdds.Size = Int32.Parse((string)jo["@size"]);
if (valueAdds.Size > 1)
{
valueAdds.ValueAdd = jo["ValueAdd"].Children().Select(x => x.ToObject<ValueAdd>());
}
else
{
valueAdds.ValueAdd = new List<ValueAdd>{jo["ValueAdd"].ToObject<ValueAdd>()};
}
return valueAdds;
}
public override bool CanConvert(Type objectType)
{
return (objectType == typeof (ValueAdds));
}
}
public class ValueAdd
{
[JsonProperty(PropertyName = "description")]
public string Description { get; set; }
}
[JsonConverter(typeof (ValueAddsConverter))]
public class ValueAdds
{
public int Size { get; set; }
public IEnumerable<ValueAdd> ValueAdd { get; set; }
}
Upvotes: 2
Reputation: 18155
You really can't do what I think you're asking. In the first case you've got a collection inside the object you're getting back.
public class ValueAdd
{
public string description { get; set; }
}
public class ValueAdds
{
public int size { get; set; }
public List<ValueAdd> ValueAdd { get; set; }
}
public class RootObject
{
public ValueAdds ValueAdds { get; set; }
}
In the second case you've got a single instance of an object.
public class ValueAdd
{
public string description { get; set; }
}
public class ValueAdds
{
public string size { get; set; }
public ValueAdd ValueAdd { get; set; }
}
public class RootObject
{
public ValueAdds ValueAdds { get; set; }
}
You might be able to get away with using a dynamic
for the ValueAdd
member, but that presents a whole bunch of annoying problems of its own as you'll still have to figure out whether it contains a collection or a single instance.
Realistically I see you have two options:
Option #1: Figure out if you've got the version with the collection or the single instance and deserialize into the appropriate type.
Option #2: Can you contact the author of the API and have them send back a consistent JSON structure? That's a lousy API if it changes the structure based on whether there are one or more than one ValueAdd objects.
Upvotes: 3