Reputation: 4661
I can draw a line in the canvas using:
var myLine = new fabric.Polyline([{x:200,y:200},{x:200,y:200}])
var canvas = new fabric.Canvas('c');
canvas.add(myLine);
However, I want to animate the drawing. I tried:
myLine.animate("points","[{x:200,y:200},{x:10,y:10}]",{onChange: canvas.renderAll.bind(canvas)})
But it's not working, and I couldn't see any way to animate the drawing of the line using fabric.js - I know I can use canvas methods directly but I am curious is fabric.js offers something more concise.
Upvotes: 2
Views: 1703
Reputation: 65
No solution suited me so far so here a js-fiddle with what i came up with. Its based on the prev solution by Nistor Christian:
I Made a simple function which accepts the Canvas (in case you want to use this on more than one canvas), color, the original Line-Koordinates (StartXY, EndXY) and the new Line-Koordinates (NewStartX,NewStartY).
function animateLine(canvasInstance,color,
startX,startY,endX,endY,
newStartX, newStartY,newEndX,newEndY)
Upvotes: 1
Reputation: 1266
I made a jsFiddle based on http://fabricjs.com/polygon-animation/ and I change it into a fabricjs Polyline
. You can set the start and end values from here:
var startPoints = [
{x: 1, y: 1},
{x: 2, y: 2}
];
var endPoints = [
{x: 1, y: 1},
{x: 200, y: 200}
];
Upvotes: 4