Reputation: 3683
hi i want to create a java programm that send objects and get Objects from a server.
For this I create two classes:
If i send a object from client to server it works but how i can send a object from server to client? :/
ClientManager:
public class ClientManager {
private String server;
private int port;
//Streams für Serialisierte Objekte
private ObjectInputStream inputObjectStream = null;
private ObjectOutputStream outputObjectStream = null;
//Konstruktor: Server und Port werden benötigt
public ClientManager(String server,int port){
this.server = server;
this.port = port;
}
//Sendet ein Object an eine Serverinstanz
public void sendObjectToServer(Object obj){
try(Socket socket = new Socket(server,port)){
outputObjectStream = new ObjectOutputStream(socket.getOutputStream());
outputObjectStream.writeObject(obj);
outputObjectStream.flush();
outputObjectStream.close();
} catch (IOException ex) {
ex.printStackTrace();
}
}
//Bekommt ein Object von einer Serverinstanz
public Object getObjectFromServer(){
return new Object();
}
}
ServerManager:
public class ServerManager {
private final int port; //Portnummer
private Socket socket = null;
private ObjectInputStream inputStream = null; //Objekt vom Client
private ObjectOutputStream outputStream = null; //Objekt an Client
private Object obj; //Objekt das übers Netzwerk gesendet wird
//Konstruktor
public ServerManager(int port){
this.port = port;
}
//Bekommt ein Objekt von einem Client
public Object getObjectFromClient(){
try(ServerSocket serverSocket = new ServerSocket(port)) {
socket = serverSocket.accept();
inputStream = new ObjectInputStream(socket.getInputStream());
obj = inputStream.readObject();
socket.close();
} catch (Exception e) {
e.printStackTrace();
}
return obj;
}
public void sendObjectToClient(Object obj){
//Muss noch erstellt werden
}
}
Upvotes: 1
Views: 4374
Reputation: 4473
When you have connection on the server side and get InputStream you can take OutputStream in the same way and send whatever you want back to the client.
socket.getInputStream();
socket.getOutputStream();
The same changes should be on the client side. Just remember - client initiates the session. Server only answers. So, it can only answer with something not send something but itself.
Upvotes: 1