Reputation: 4343
I am setting a background image to view controller. But also i want to add blur effect to this background. How can I do this?
I am setting background with following code:
self.view.backgroundColor = UIColor(patternImage: UIImage(named: "testBg")!)
I found on internet for blur imageview how can i implement this to my background?
var darkBlur = UIBlurEffect(style: UIBlurEffectStyle.Dark)
// 2
var blurView = UIVisualEffectView(effect: darkBlur)
blurView.frame = imageView.bounds
// 3
imageView.addSubview(blurView)
Upvotes: 158
Views: 233521
Reputation: 521
Swift 5.7 - blur with custom radius
Usage example:
let view = UIImageView(image: bluredImage(view: superview!, radius: 1.5))
Extension:
extension UIView {
func bluredImage(view: UIView, radius: CGFloat = 1) -> UIImage {
let image = view.snapShotImage()
if let source = image.cgImage {
let context = CIContext(options: nil)
let inputImage = CIImage(cgImage: source)
let clampFilter = CIFilter(name: "CIAffineClamp")
clampFilter?.setDefaults()
clampFilter?.setValue(inputImage, forKey: kCIInputImageKey)
if let clampedImage = clampFilter?.value(forKey: kCIOutputImageKey) as? CIImage {
let explosureFilter = CIFilter(name: "CIExposureAdjust")
explosureFilter?.setValue(clampedImage, forKey: kCIInputImageKey)
explosureFilter?.setValue(-1.0, forKey: kCIInputEVKey)
if let explosureImage = explosureFilter?.value(forKey: kCIOutputImageKey) as? CIImage {
let filter = CIFilter(name: "CIGaussianBlur")
filter?.setValue(explosureImage, forKey: kCIInputImageKey)
filter?.setValue("\(radius)", forKey:kCIInputRadiusKey)
if let result = filter?.value(forKey: kCIOutputImageKey) as? CIImage {
let bounds = UIScreen.main.bounds
let cgImage = context.createCGImage(result, from: bounds)
let returnImage = UIImage(cgImage: cgImage!)
return returnImage
}
}
}
}
return UIImage()
}
private func snapShotImage() -> UIImage {
UIGraphicsBeginImageContext(self.frame.size)
if let context = UIGraphicsGetCurrentContext() {
self.layer.render(in: context)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image!
}
return UIImage()
}
}
Upvotes: 0
Reputation: 86
Thanks to @Maruta https://stackoverflow.com/a/56334283/16457129 for the answer If anyone else asks, you can reduce the blur effect with the background color of the view.
func drawBackgroundBlur() {
backgroundView.layer.cornerRadius = 27
// Here, you can increase the alpha value to increase the blur effect
backgroundView.backgroundColor = UIColor.white.withAlphaComponent(0.05)
let blurredView = UIVisualEffectView(effect: UIBlurEffect(style: .light))
blurredView.frame = backgroundRewardsView.bounds
blurredView.layer.cornerRadius = 27
backgroundView.addSubview(blurredView)
}
Upvotes: 1
Reputation: 14296
You can make an extension of UIImageView.
Swift 2.0
import Foundation
import UIKit
extension UIImageView
{
func makeBlurImage(targetImageView:UIImageView?)
{
let blurEffect = UIBlurEffect(style: UIBlurEffectStyle.Dark)
let blurEffectView = UIVisualEffectView(effect: blurEffect)
blurEffectView.frame = targetImageView!.bounds
blurEffectView.autoresizingMask = [.FlexibleWidth, .FlexibleHeight] // for supporting device rotation
targetImageView?.addSubview(blurEffectView)
}
}
Usage:
override func viewDidLoad()
{
super.viewDidLoad()
let sampleImageView = UIImageView(frame: CGRectMake(0, 200, 300, 325))
let sampleImage:UIImage = UIImage(named: "ic_120x120")!
sampleImageView.image = sampleImage
//Convert To Blur Image Here
sampleImageView.makeBlurImage(sampleImageView)
self.view.addSubview(sampleImageView)
}
Swift 3 Extension
import Foundation
import UIKit
extension UIImageView
{
func addBlurEffect()
{
let blurEffect = UIBlurEffect(style: UIBlurEffectStyle.light)
let blurEffectView = UIVisualEffectView(effect: blurEffect)
blurEffectView.frame = self.bounds
blurEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight] // for supporting device rotation
self.addSubview(blurEffectView)
}
}
Usage:
yourImageView.addBlurEffect()
Addendum:
extension UIView {
/// Remove UIBlurEffect from UIView
func removeBlurEffect() {
let blurredEffectViews = self.subviews.filter{$0 is UIVisualEffectView}
blurredEffectViews.forEach{ blurView in
blurView.removeFromSuperview()
}
}
Swift 5.0:
import UIKit
extension UIImageView {
func applyBlurEffect() {
let blurEffect = UIBlurEffect(style: .light)
let blurEffectView = UIVisualEffectView(effect: blurEffect)
blurEffectView.frame = bounds
blurEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
addSubview(blurEffectView)
}
}
Upvotes: 59
Reputation: 1
let blurEffect = UIBlurEffect(style: UIBlurEffect.Style.dark)
let blurEffectView = UIVisualEffectView(effect: blurEffect)
blurEffectView.backgroundColor = .black
blurEffectView.alpha = 0.5
blurEffectView.frame = topView.bounds
if !self.presenting {
blurEffectView.frame.origin.x = 0
} else {
blurEffectView.frame.origin.x = -topView.frame.width
}
blurEffectView.frame.origin.x = -topView.frame.width
blurEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
UIView.animate(withDuration: 0.2, delay: 0.0, options: [.curveEaseIn]) {
if !self.presenting {
blurEffectView.frame.origin.x = -topView.frame.width
} else {
blurEffectView.frame.origin.x = 0
}
view.addSubview(blurEffectView)
} completion: { (status) in
}
Upvotes: 0
Reputation: 9590
In a UIView extension:
func addBlurredBackground(style: UIBlurEffect.Style) {
let blurEffect = UIBlurEffect(style: style)
let blurView = UIVisualEffectView(effect: blurEffect)
blurView.frame = self.frame
blurView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
self.addSubview(blurView)
self.sendSubviewToBack(blurView)
}
Upvotes: 2
Reputation: 299
You should always use .dark for style and add the following code to make it look cool
blurEffectView.backgroundColor = .black
blurEffectView.alpha = 0.4
Upvotes: 3
Reputation: 13033
This one always keeps the right frame:
public extension UIView {
@discardableResult
public func addBlur(style: UIBlurEffect.Style = .extraLight) -> UIVisualEffectView {
let blurEffect = UIBlurEffect(style: style)
let blurBackground = UIVisualEffectView(effect: blurEffect)
addSubview(blurBackground)
blurBackground.translatesAutoresizingMaskIntoConstraints = false
blurBackground.bottomAnchor.constraint(equalTo: bottomAnchor).isActive = true
blurBackground.topAnchor.constraint(equalTo: topAnchor).isActive = true
blurBackground.leadingAnchor.constraint(equalTo: leadingAnchor).isActive = true
blurBackground.trailingAnchor.constraint(equalTo: trailingAnchor).isActive = true
return blurBackground
}
}
Upvotes: 7
Reputation: 1091
This worked for me on Swift 5
let blurredView = UIVisualEffectView(effect: UIBlurEffect(style: .light))
blurredView.frame = self.view.bounds
backgroundimage.addSubview(blurredView)
Upvotes: 12
Reputation: 71854
I have tested this code and it's working fine:
let blurEffect = UIBlurEffect(style: UIBlurEffect.Style.dark)
let blurEffectView = UIVisualEffectView(effect: blurEffect)
blurEffectView.frame = view.bounds
blurEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
view.addSubview(blurEffectView)
For Swift 3.0:
let blurEffect = UIBlurEffect(style: UIBlurEffectStyle.dark)
let blurEffectView = UIVisualEffectView(effect: blurEffect)
blurEffectView.frame = view.bounds
blurEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
view.addSubview(blurEffectView)
For Swift 4.0:
let blurEffect = UIBlurEffect(style: UIBlurEffect.Style.dark)
let blurEffectView = UIVisualEffectView(effect: blurEffect)
blurEffectView.frame = view.bounds
blurEffectView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
view.addSubview(blurEffectView)
Here you can see result:
Or you can use this lib for that:
https://github.com/FlexMonkey/Blurable
Upvotes: 409
Reputation: 137
This Code is Working Fine For me! its for Swift 4.x
let blurEffect = UIBlurEffect(style: .ExtraLight)
let blurEffectView = UIVisualEffectView(effect: blurEffect)
blurEffectView.frame = self.view.frame
self.view.insertSubview(blurEffectView, atIndex: 0)
Upvotes: 2
Reputation: 7269
For Swift 3 (iOS 10.0 and 8.0)
var darkBlur:UIBlurEffect = UIBlurEffect()
if #available(iOS 10.0, *) { //iOS 10.0 and above
darkBlur = UIBlurEffect(style: UIBlurEffectStyle.prominent)//prominent,regular,extraLight, light, dark
} else { //iOS 8.0 and above
darkBlur = UIBlurEffect(style: UIBlurEffectStyle.dark) //extraLight, light, dark
}
let blurView = UIVisualEffectView(effect: darkBlur)
blurView.frame = self.view.frame //your view that have any objects
blurView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
view.addSubview(blurView)
Upvotes: 12
Reputation: 2703
Found another way.. I use apple's UIImage+ImageEffects.
UIImage *effectImage = [image applyExtraLightEffect];
self.imageView.image = effectImage;
Upvotes: 0
Reputation: 11184
U can also use CoreImage to create blurred image with dark effect
Make snapshot for image
func snapShotImage() -> UIImage {
UIGraphicsBeginImageContext(self.frame.size)
if let context = UIGraphicsGetCurrentContext() {
self.layer.renderInContext(context)
let image = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return image
}
return UIImage()
}
Apply CoreImage Filters as u wish with
private func bluredImage(view:UIView, radius:CGFloat = 1) -> UIImage {
let image = view.snapShotImage()
if let source = image.CGImage {
let context = CIContext(options: nil)
let inputImage = CIImage(CGImage: source)
let clampFilter = CIFilter(name: "CIAffineClamp")
clampFilter?.setDefaults()
clampFilter?.setValue(inputImage, forKey: kCIInputImageKey)
if let clampedImage = clampFilter?.valueForKey(kCIOutputImageKey) as? CIImage {
let explosureFilter = CIFilter(name: "CIExposureAdjust")
explosureFilter?.setValue(clampedImage, forKey: kCIInputImageKey)
explosureFilter?.setValue(-1.0, forKey: kCIInputEVKey)
if let explosureImage = explosureFilter?.valueForKey(kCIOutputImageKey) as? CIImage {
let filter = CIFilter(name: "CIGaussianBlur")
filter?.setValue(explosureImage, forKey: kCIInputImageKey)
filter?.setValue("\(radius)", forKey:kCIInputRadiusKey)
if let result = filter?.valueForKey(kCIOutputImageKey) as? CIImage {
let bounds = UIScreen.mainScreen().bounds
let cgImage = context.createCGImage(result, fromRect: bounds)
let returnImage = UIImage(CGImage: cgImage)
return returnImage
}
}
}
}
return UIImage()
}
Upvotes: 14
Reputation: 299
@AlvinGeorge should just use:
extension UIImageView{
func blurImage()
{
let blurEffect = UIBlurEffect(style: UIBlurEffectStyle.Dark)
let blurEffectView = UIVisualEffectView(effect: blurEffect)
blurEffectView.frame = self.bounds
blurEffectView.autoresizingMask = [.FlexibleWidth, .FlexibleHeight] // for supporting device rotation
self.addSubview(blurEffectView)
}
}
usage:
blurredBackground.frame = self.view.bounds
blurredBackground.blurImage()
self.view.addSubview(self.blurredBackground)
Upvotes: 15