Reputation: 79
I'm having an issue with drawing RectangularShapes Or Shapes. I need to have this within the actual Panel instead of within the Frame because I need that kind of flexibility. But I keep on getting stuck. I haven't been well trained in GUI with any language so feedback is much appreciated.
Code is below, Please help me find out why this isn't working, and how I can get it to work.
public class GUI_Test
{
public static void main(String[] args)
{
GUI_Test gui = new GUI_Test();
gui.tryBasic();
}
public void tryBasic()
{
JFrame MyFrame = new JFrame();
MyFrame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
MyFrame.setSize(800, 500);
MyFrame.setLayout(new BorderLayout());
// This won't work and can't figure out why!!!!
// The button appears but not the Ellipse.
JPanel JP = new JPanel();
JButton btn3 = new JButton("This is a button");
JP.add(new MyGUIObject(new Ellipse2D.Double(70, 70, 100, 100), Color.red));
JP.add(btn3);
MyFrame.getContentPane().add(JP);
// This works but I need it in a panel for easier control
//MyFrame.add(new MyGUIObject(new Ellipse2D.Double(70, 70, 100, 100), Color.blue));
// This of course works.
//MyFrame.getContentPane().add(new MyGUIObject(new Ellipse2D.Double(70, 70, 100, 100), Color.green));
MyFrame.setVisible(true);
}
public class MyGUIObject extends JPanel
{
protected RectangularShape RecObj;
protected Color myColor;
public MyGUIObject(RectangularShape SetShape, Color setColor)
{
RecObj = SetShape;
myColor = setColor;
}
@Override
protected void paintComponent(Graphics g)
{
Graphics2D g2d = (Graphics2D) g;
g2d.setPaint(myColor);
g2d.fill(RecObj);
}
}
}
Upvotes: 1
Views: 66
Reputation: 178
How about this:
public class GUI_Test {
public static void main(String[] args) {
GUI_Test gui = new GUI_Test();
gui.tryBasic();
}
public void tryBasic() {
JFrame frame = createFrame();
JPanel panel = new JPanel(new BorderLayout());
JButton button = new JButton("This is a button");
JPanel buttonPanel = new JPanel(new FlowLayout());
buttonPanel.add(button);
MyGUIObject guiObject = new MyGUIObject(new Ellipse2D.Double(70, 70, 100, 100), Color.red);
panel.add(buttonPanel, BorderLayout.PAGE_START);
panel.add(guiObject,BorderLayout.CENTER);
frame.getContentPane().add(panel, BorderLayout.CENTER);
frame.setVisible(true);
}
private JFrame createFrame() {
JFrame frame = new JFrame();
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setSize(800, 500);
frame.setLayout(new BorderLayout());
return frame;
}
public class MyGUIObject extends JPanel {
protected RectangularShape RecObj;
protected Color myColor;
public MyGUIObject(RectangularShape SetShape, Color setColor) {
RecObj = SetShape;
myColor = setColor;
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
g2d.setPaint(myColor);
g2d.fill(RecObj);
}
}
}
Upvotes: 1
Reputation: 347204
There are three main problems I can see.
super.paintComponent
from your paintComponent
method, this is going to cause some interesting, but nasty paint artefactsJPanel
use a FlowLayout
by default, where the JFrame
uses a BorderLayout
, this is further complicated by...MyGUIObject
class, so the FlowLayout
will use the JPanel
's default preferredSize
, which is 0x0
when it calculates the layout for the JPanel
.First, call super.paintComponent
from your paintComponent
method and override the getPreferredSize
method
public class MyGUIObject extends JPanel {
protected RectangularShape RecObj;
protected Color myColor;
public MyGUIObject(RectangularShape SetShape, Color setColor) {
RecObj = SetShape;
myColor = setColor;
}
@Override
public Dimension getPreferredSize() {
return new Dimension(400, 400);
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g;
g2d.setPaint(myColor);
g2d.fill(RecObj);
}
}
Next, change the layout that the JPanel
is using to something like BorderLayout
(although the default FlowLayout
will work, BorderLayout
will give you a little more control)
JPanel JP = new JPanel(new BorderLayout());
JButton btn3 = new JButton("This is a button");
JP.add(new MyGUIObject(new Ellipse2D.Double(70, 70, 100, 100), Color.red));
JP.add(btn3, BorderLayout.SOUTH);
MyFrame.getContentPane().add(JP);
Have a look at Painting in AWT and Swing, Performing Custom Painting, Laying Out Components Within a Container and How to Use Borders for more details
Upvotes: 2