Reputation: 13377
I am creating a backend for animating a progress bar.
// Default easing.
TweenLite.defaultEase = Power0.easeNone;
// Timeline.
var tl = new TimelineLite({
onUpdate : function()
{
console.log(progress.progress);
}
});
// Initial state.
var progress = { progress : 0 };
// Finalized state.
tl.to(progress, 1, { progress : 100 });
// The length of the animation.
tl.totalDuration(15);
// Play.
tl.play();
This works as expected, but is there a way to animate from current playhead to a specific one? Something like tl.playTo(0.5)
and afterwards tl.playTo(0.2)
that would revert to 20%.
I am aware of seek
, progress
and the optional variable for play
methods, but they only let me specify the starting position, not the end position.
How do I achieve such behavior?
Upvotes: 0
Views: 323
Reputation: 5737
If I understand your question correctly, here is what I propose.
You can animate the progress
property of TimelineLite
. Something like:
TweenLite.to(tl, 1, {progress: .5, ease: Linear.easeNone});
.
Also, have you seen tweenTo()
and tweenFromTo
that are available in TimelineMax
and I know that you are using TimelineLite
but I am still wondering if you were aware of them.
Does this help?
Upvotes: 1