Reputation: 271
I'm trying to make an Activity in which the canvas color changes when you tap the canvas.
With the code I now have, I get this error:
Attempt to invoke virtual method 'void android.graphics.Canvas.drawRect(float, float, float, float, android.graphics.Paint)' on a null object reference
This is a part of my Activity code.
public class ColorActivity extends Activity {
private float x = 0;
private float y = 0;
public Canvas canvas;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_color);
setContentView(new MyView(this));
}
public class MyView extends View {
public MyView(Context context) {
super(context);
// TODO Auto-generated constructor stub
setFocusableInTouchMode(true);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
int x = getWidth();
int y = getHeight();
Paint paintCanvas = new Paint();
paintCanvas.setStyle(Paint.Style.FILL);
paintCanvas.setColor(Color.WHITE);
paintCanvas.setColor(Color.parseColor("#F44336"));
canvas.drawRect(0, 0, x, y, paintCanvas);
}
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
Paint repaintCanvas = new Paint();
repaintCanvas.setStyle(Paint.Style.FILL);
repaintCanvas.setColor(Color.WHITE);
repaintCanvas.setColor(Color.parseColor("#2196F3"));
canvas.drawRect(0, 0, 100, 100, repaintCanvas);
invalidate();
break;
case MotionEvent.ACTION_MOVE:
Log.d("LOG","Move");
invalidate();
break;
case MotionEvent.ACTION_UP:
Log.d("LOG", "Up");
invalidate();
break;
}
return super.onTouchEvent(event);
}
}
What am I doing wrong?
Upvotes: 0
Views: 695
Reputation: 126
I think I know what is your problem. Invalidate calls again to the onDraw() method and it overwrites whatever you paint in the onTouchEvent method.
Try the following code:
public class ColorActivity extends Activity {
private float x = 0;
private float y = 0;
public Canvas canvas;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_color);
setContentView(new MyView(this));
}
public class MyView extends View {
Paint paintCanvas;
public MyView(Context context) {
super(context);
paintCanvas = new Paint();
paintCanvas.setStyle(Paint.Style.FILL);
paintCanvas.setColor(Color.WHITE);
paintCanvas.setColor(Color.parseColor("#F44336"));
// TODO Auto-generated constructor stub
setFocusableInTouchMode(true);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
int x = getWidth();
int y = getHeight();
canvas.drawRect(0, 0, x, y, paintCanvas);
}
public boolean onTouchEvent(MotionEvent event) {
switch (event.getAction()) {
case MotionEvent.ACTION_DOWN:
paintCanvas.setStyle(Paint.Style.FILL);
paintCanvas.setColor(Color.WHITE);
paintCanvas.setColor(Color.parseColor("#2196F3"));
invalidate();
break;
case MotionEvent.ACTION_MOVE:
Log.d("LOG","Move");
invalidate();
break;
case MotionEvent.ACTION_UP:
Log.d("LOG", "Up");
invalidate();
break;
}
return super.onTouchEvent(event);
}
}
Upvotes: 1
Reputation: 22064
Your Canvas
is null. You will only get it inside onDraw(Canvas canvas)
which is responsible for drawing on your Canvas
. In your onTouchEvent
, set some instance variables (such as color, positions etc.) and call invalidate()
, then onDraw
will be triggered and you can draw your Canvas
with desired needs which you will get from the instance values you set in onTouchEvent
.
Upvotes: 0