Reputation:
I am trying to add same UITapGestureRecognizer to multiple views as
var tapGesture = UITapGestureRecognizer(target: self, action: "selectOptionsForRating:")
tapGesture.numberOfTapsRequired = 1
serviceLbl.addGestureRecognizer(tapGesture)
pickUpTimeLbl.addGestureRecognizer(tapGesture)
drivingLbl.addGestureRecognizer(tapGesture)
communicateLbl.addGestureRecognizer(tapGesture)
bikeConditionLbl.addGestureRecognizer(tapGesture)
dropOffLbl.addGestureRecognizer(tapGesture)
serviceLbl.tag = Service
pickUpTimeLbl.tag = PickUpTime
drivingLbl.tag = Driving
communicateLbl.tag = Communicate
bikeConditionLbl.tag = BikeCondition
dropOffLbl.tag = DropOff
}
func selectOptionsForRating(tapsender:UITapGestureRecognizer){
var sender = tapsender.view
if sender!.tag == Service {
println("tap gesture is working fine ")
}else if sender!.tag == PickUpTime {
println("tap gesture is working fine ")
}else if sender!.tag == Driving {
println("tap gesture is working fine ")
}else if sender!.tag == Communicate {
println("tap gesture is working fine ")
}else if sender!.tag == BikeCondition {
println("tap gesture is working fine ")
}else if sender!.tag == DropOff {
println("tap gesture is working fine ")
}
Recognizing multiple UILabels tap for UITapGestureRecogniser This link shows me how to add same gesture recognizer to multiple views,but it doesnot works..Can't i add same gesture recognizer to multiple views?
Upvotes: 3
Views: 2616
Reputation: 71854
I think you can not do it with one Gesture but you can add different gesture for all and access same method for all. consider below code:
import UIKit
class ViewController: UIViewController {
@IBOutlet weak var serviceLbl: UILabel!
@IBOutlet weak var pickUpTimeLbl: UILabel!
@IBOutlet weak var drivingLbl: UILabel!
@IBOutlet weak var communicateLbl: UILabel!
@IBOutlet weak var bikeConditionLbl: UILabel!
@IBOutlet weak var dropOffLbl: UILabel!
override func viewDidLoad() {
super.viewDidLoad()
var tapGestureForserviceLbl = UITapGestureRecognizer(target: self, action: "selectOptionsForRating:")
var tapGestureForpickUpTimeLbl = UITapGestureRecognizer(target: self, action: "selectOptionsForRating:")
var tapGestureFordrivingLbl = UITapGestureRecognizer(target: self, action: "selectOptionsForRating:")
var tapGestureForcommunicateLbl = UITapGestureRecognizer(target: self, action: "selectOptionsForRating:")
var tapGestureForbikeConditionLbl = UITapGestureRecognizer(target: self, action: "selectOptionsForRating:")
var tapGestureFordropOffLbl = UITapGestureRecognizer(target: self, action: "selectOptionsForRating:")
tapGestureForserviceLbl.numberOfTapsRequired = 1
tapGestureForpickUpTimeLbl.numberOfTapsRequired = 1
tapGestureFordrivingLbl.numberOfTapsRequired = 1
tapGestureForcommunicateLbl.numberOfTapsRequired = 1
tapGestureForbikeConditionLbl.numberOfTapsRequired = 1
tapGestureFordropOffLbl.numberOfTapsRequired = 1
serviceLbl.userInteractionEnabled = true
pickUpTimeLbl.userInteractionEnabled = true
drivingLbl.userInteractionEnabled = true
communicateLbl.userInteractionEnabled = true
bikeConditionLbl.userInteractionEnabled = true
dropOffLbl.userInteractionEnabled = true
serviceLbl.addGestureRecognizer(tapGestureForserviceLbl)
pickUpTimeLbl.addGestureRecognizer(tapGestureForpickUpTimeLbl)
drivingLbl.addGestureRecognizer(tapGestureFordrivingLbl)
communicateLbl.addGestureRecognizer(tapGestureForcommunicateLbl)
bikeConditionLbl.addGestureRecognizer(tapGestureForbikeConditionLbl)
dropOffLbl.addGestureRecognizer(tapGestureFordropOffLbl)
serviceLbl.tag = 1
pickUpTimeLbl.tag = 2
drivingLbl.tag = 3
communicateLbl.tag = 4
bikeConditionLbl.tag = 5
dropOffLbl.tag = 6
}
func selectOptionsForRating(tapsender:UITapGestureRecognizer){
var sender = tapsender.view!.tag
switch sender {
case 1 :
println("tap gesture is working fine 1")
case 2 :
println("tap gesture is working fine 2")
case 3 :
println("tap gesture is working fine 3")
case 4 :
println("tap gesture is working fine 4")
case 5 :
println("tap gesture is working fine 5")
case 6 :
println("tap gesture is working fine 6")
default :
println("tap gesture can not find view")
}
}
}
For more Information you can refer this Apple Documentation.
Hope It will help you.
Upvotes: 6
Reputation: 153
For using UITapGestureRecognizer on Uilabel ... you must Set label.userInteractionEnabled = true
. just add this line to viewWillAppear and it will Work just Fine.
Upvotes: 0