Reputation: 447
I'm trying to make sound panning work with audio got through WebRTC, but with the code below it's not outputting any sound at all. But when I do the same thing with my local audio MediaStream it works.
What could be the problem?
var AudioContext = window.AudioContext || window.webkitAudioContext
audioCtx = new AudioContext()
audioCtx.listener.setOrientation(0,0,-1,0,1,0)
var panner = audioCtx.createPanner()
panner.setOrientation(1,0,0)
panner.refDistance = 20
panner.coneInnerAngle = 360
panner.coneOuterAngle = 0
panner.panningModel = 'equalpower'
var source = audioCtx.createMediaStreamSource(peer.stream)
source.connect(panner)
panner.connect(audioCtx.destination)
Upvotes: 0
Views: 291
Reputation: 1555
What browser are you using? There are browser bugs that prevent it from working in some versions. Try a Firefox Nightly build (https://nightly.mozilla.org/), we've fixed the WebAudio/WebRTC integration.
Upvotes: 1