Reputation: 540
I've got a little problem with my JavaFX code. I'm sure you all know that you can get the input from a TextInputDialog
with an Optional< String >
and .showAndWait()
. But what should I do when I have a custom dialog with multiple TextFields
and a ChoiceBox
? How do I get the results from all of them when clicking OK? I thought about a List<String>
but I didn't manage to do it..
Code (Custom Dialog):
public class ImageEffectInputDialog extends Dialog {
private ButtonType apply = new ButtonType("Apply", ButtonBar.ButtonData.OK_DONE);
private ButtonType cancel = new ButtonType("Cancel", ButtonBar.ButtonData.CANCEL_CLOSE);
public ImageEffectInputDialog(String title) {
setTitle(title);
setHeaderText(null);
GridPane dPane = new GridPane();
Label offsetX = new Label("Offset X: ");
Label offsetY = new Label("Offset Y: ");
Label color = new Label("Shadow Color: ");
TextField offsetXText = new TextField();
TextField offsetYText = new TextField();
ChoiceBox<String> shadowColors = new ChoiceBox<>();
shadowColors.getItems().add(0, "Black");
shadowColors.getItems().add(1, "White");
dPane.setHgap(7D);
dPane.setVgap(8D);
GridPane.setConstraints(offsetX, 0, 0);
GridPane.setConstraints(offsetY, 0, 1);
GridPane.setConstraints(offsetXText, 1, 0);
GridPane.setConstraints(offsetYText, 1, 1);
GridPane.setConstraints(color, 0, 2);
GridPane.setConstraints(shadowColors, 1, 2);
dPane.getChildren().addAll(offsetX, offsetY, color, offsetXText, offsetYText, shadowColors);
getDialogPane().getButtonTypes().addAll(apply, cancel);
getDialogPane().setContent(dPane);
}
}
Code (where I want the results)
if(scrollPane.getContent() != null && scrollPane.getContent() instanceof ImageView) {
// ImageEffectUtil.addDropShadow((ImageView) scrollPane.getContent());
ImageEffectInputDialog drop = new ImageEffectInputDialog("Drop Shadow");
//Want the Results here..
}
I hope someone might be able to help.
Upvotes: 4
Views: 5617
Reputation: 3407
First of all, in order to obtain different values of different types (generic solution) just define a new data structure, say Result
, which contains fields like offsetX, offsetY and whatever else you need. Next, extend Dialog<Result>
instead of just Dialog
. Finally, in the constructor of your ImageEffectInputDialog
you need to set result converter, as follows:
setResultConverter(button -> {
// here you can also check what button was pressed
// and return things accordingly
return new Result(offsetXText.getText(), offsetYText.getText());
});
Now wherever you need to use the dialog, you can do:
ImageEffectInputDialog dialog = new ImageEffectInputDialog("Title");
dialog.showAndWait().ifPresent(result -> {
// do something with result object, which is of type Result
});
Upvotes: 5