Reputation: 1181
Hey for some reason I am struggling with trying to set the height and width of one of my image views. I want to set it so the height only goes for 20% of my screen. I know to regularly set it you can do things like: image = (0,0,50,50)
But I need the height to not be a static number. Something like image = (0,0, frame.height * 0.2, 50)
Any suggestions?
Upvotes: 36
Views: 135636
Reputation: 511
A faster / alternative way to change the height and/or width of a UIView
is by setting its width/height through frame.size
:
let neededHeight = UIScreen.main.bounds.height * 0.2
yourView.frame.size.height = neededHeight
Upvotes: 4
Reputation: 12414
Using autoview
image.heightAnchor.constraint(equalToConstant: CGFloat(8)).isActive = true
Upvotes: 19
Reputation: 11
imageView is a subview of the main view. It works this way
image.frame = CGRectMake(0 , 0, super.view.frame.width, super.view.frame.height * 0.2)
Upvotes: 1
Reputation: 696
The accepted answer in Swift 3:
let screenSize: CGRect = UIScreen.main.bounds
image.frame = CGRect(x: 0, y: 0, width: 50, height: screenSize.height * 0.2)
Upvotes: 54
Reputation: 1181
Hey i figured it out shortly after. For some reason I was just having a brain fart.
image.frame = CGRectMake(0 , 0, self.view.frame.width, self.view.frame.height * 0.2)
Upvotes: 5
Reputation: 1001
u can use this code
var imageView = UIImageView(image: UIImage(name:"imageName"));
imageView.frame = CGrectMake(x,y imageView.frame.width*0.2,50);
or
var imageView = UIImageView(frame:CGrectMake(x,y, self.view.frame.size.width *0.2, 50)
Upvotes: 2
Reputation: 13551
let screenSize: CGRect = UIScreen.mainScreen().bounds
image.frame = CGRectMake(0,0, screenSize.height * 0.2, 50)
Upvotes: 21