user5046043
user5046043

Reputation:

Changing font size of button

Okay this may be really simple, but every attempt I make the console throws up various errors. If i have if(GUI.Button(new Rect(x, y, Screen.width, z), "play")) { How would I go about changing the size of the text. I have a custom GuiSkin used on the text, but I'm unsure how to change the font size of the text without using the inspector - I am using unity. What I am trying to do is change the font size depending on the screen resolution.

Upvotes: 0

Views: 2192

Answers (1)

Verv
Verv

Reputation: 765

If you have create your GUiSkin object, first you can using inspector to change GuiSkin.Button.FontSize. Then apply this setting in you button.

public GUISkin yourGuiSkinObject;
void OnGUI()
{
    if(GUI.Button(new Rect(0, 0, 100, 20), "Test", yourGuiSkinObject.button))
    {
    //Do something.
    }
}

Second you can using script to change fontSize. And change the size depend on the screen's height.

public GUISkin yourGuiSkinObject;
void Start()
{
    int scale = Screen.height / 20;
    yourGuiSkinObject.button.fontsize = scale;
}

void OnGui()
{
    if(GUI.Button(new Rect(0, 0, 100, 20), "Test", yourGuiSkinObject.button))
    {
    }
}

Upvotes: 1

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