user285372
user285372

Reputation:

Creating toggle groups in Unity 5

I understand in order to create a toggle group, I have to select the game object I want as the holder/parent of the toggle objects, and then in the Inspector, click on Add Component and then of course select UI -> ToggleGroup

Is it wise to select Canvas to be the holder/parent of the group, or should I create a Panel first and then set the Panel as the holder/parent, or...?

Is there a set of guidelines and what might be a good design regarding this situation?

Upvotes: 0

Views: 3498

Answers (1)

Uri Popov
Uri Popov

Reputation: 2167

Depends on your Canvas. If its a screen overlay type I would advice to create a holder for the toggles, since you might want to have multiple toggle groups. If for example its a world space canvas holding only the Toggles then adding the Toggle group component to the canvas itself shouldn't be an issue.

Upvotes: 0

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