Reputation: 6981
Goal:
Iterate over the following collection
var collection = new IImportTrigger<EventArgs>[]
{
new FileSystemImportTrigger()
, new TimerImportTrigger()
};
in this way
foreach (var trigger in collection)
{
trigger.Import += trigger.OnImport;
}
This is what I have so far
public delegate void ImportTriggerEventHandler<in T>(object sender, T args) where T : EventArgs;
public interface IImportTrigger<out T> where T : EventArgs
{
event ImportTriggerEventHandler<T> Import;
void OnImport<T1>(object sender, T1 args) where T1 : EventArgs;
}
public class FileSystemImportTrigger : IImportTrigger<FileSystemEventArgs>
{
public event ImportTriggerEventHandler<FileSystemEventArgs> Import;
public void OnImport<T>(object sender, T args) where T : EventArgs { }
}
public class TimerImportTrigger : IImportTrigger<ElapsedEventArgs>
{
public event ImportTriggerEventHandler<ElapsedEventArgs> Import;
public void OnImport<T>(object sender, T args) where T : EventArgs { }
}
Expectations:
I would like to define the IImportTrigger with only one generic parameter.
Problem:
If I change my Interface definition to the following (notice the generic argument T is not covariant any more).
public interface IImportTrigger<T> where T : EventArgs
{
event ImportTriggerEventHandler<T> Import;
void OnImport(object sender, T args);
}
and hence
public class FileSystemImportTrigger : IImportTrigger<FileSystemEventArgs>
{
public event ImportTriggerEventHandler<FileSystemEventArgs> Import;
public void OnImport(object sender, FileSystemEventArgs args) { }
}
public class TimerImportTrigger : IImportTrigger<ElapsedEventArgs>
{
public event ImportTriggerEventHandler<ElapsedEventArgs> Import;
public void OnImport(object sender, ElapsedEventArgs args) { }
}
I wont be able to create a common type for my collection
var collection = new IImportTrigger<EventArgs>[]
{
new FileSystemImportTrigger()
, new TimerImportTrigger()
};
because the Generic parameter is not output-safe any more.
Question:
Is there any way to accomplish my scenario?
Upvotes: 3
Views: 125
Reputation: 127553
By switching OnImport to be not generic at all then use a explicit interface, then make another more derived interface that is not covariant that has the generic verson of OnImport you could pull it off.
internal class Program
{
private static void Main(string[] args)
{
var collection = new IImportTriggerBase<EventArgs>[]
{
new FileSystemImportTrigger()
, new TimerImportTrigger()
};
foreach (var trigger in collection)
{
trigger.Import += trigger.OnImport;
}
}
}
public delegate void ImportTriggerEventHandler<in T>(object sender, T args) where T : EventArgs;
public interface IImportTriggerBase<out T> where T : EventArgs
{
event ImportTriggerEventHandler<T> Import;
void OnImport(object sender, EventArgs args);
}
public interface IImportTrigger<T> : IImportTriggerBase<T> where T : EventArgs
{
void OnImport(object sender, T args);
}
public class FileSystemImportTrigger : IImportTrigger<FileSystemEventArgs>
{
public event ImportTriggerEventHandler<FileSystemEventArgs> Import;
public void OnImport(object sender, FileSystemEventArgs args) { }
void IImportTriggerBase<FileSystemEventArgs>.OnImport(object sender, EventArgs args)
{
OnImport(sender, (FileSystemEventArgs)args);
}
}
public class TimerImportTrigger : IImportTrigger<ElapsedEventArgs>
{
public event ImportTriggerEventHandler<ElapsedEventArgs> Import;
public void OnImport(object sender, ElapsedEventArgs args) { }
void IImportTriggerBase<ElapsedEventArgs>.OnImport(object sender, EventArgs args)
{
OnImport(sender, (ElapsedEventArgs)args);
}
}
However this does give you the extra cruft of the OnImport(object sender, EventArgs args)
method which is visible on IImportTrigger<T>
.
That was to solve your problem, if I where going to do this and I am assuming correctly you just want derived classes to be able to pick up on the fact that Import
is getting fired and you actually do not need OnImport exposed I would just do
internal class Program
{
private static void Main(string[] args)
{
var collection = new IImportTrigger<EventArgs>[]
{
new FileSystemImportTrigger()
, new TimerImportTrigger()
};
}
}
public delegate void ImportTriggerEventHandler<in T>(object sender, T args) where T : EventArgs;
public interface IImportTrigger<out T> where T : EventArgs
{
event ImportTriggerEventHandler<T> Import;
}
public abstract class OnImportBase<T> : IImportTrigger<T> where T: EventArgs
{
public event ImportTriggerEventHandler<T> Import;
protected virtual void OnImport(object sender, T args)
{
var tmp = Import;
if (tmp != null)
{
tmp(this, args);
}
}
}
public class FileSystemImportTrigger : OnImportBase<FileSystemEventArgs>
{
protected override void OnImport(object sender, FileSystemEventArgs args)
{
DoSomeExtraStuffBeforeImport();
base.OnImport(sender, args);
}
private void DoSomeExtraStuffBeforeImport()
{
}
}
public class TimerImportTrigger : OnImportBase<ElapsedEventArgs>
{
protected override void OnImport(object sender, ElapsedEventArgs args)
{
base.OnImport(sender, args);
DoSomeExtraStuffAfterImport();
}
private void DoSomeExtraStuffAfterImport()
{
}
}
This gets rid of the event subscription and instead handles it as a override (Which is the normal pattern in .NET events).
Upvotes: 2