Reputation: 946
When using Qt 5.5, qmake and MSVC 13 to compile a basic, boilerplate Qt application with some fundamental OpenGL function calls, I get the following linker errors:
glwidget.obj:-1: error: LNK2019: unresolved external symbol __imp__glClear@4 referenced in function "public: virtual void __thiscall GLWidget::initializeGL(void)" (?initializeGL@GLWidget@@UAEXXZ)
glwidget.obj:-1: error: LNK2019: unresolved external symbol __imp__glClearColor@16 referenced in function "public: virtual void __thiscall GLWidget::initializeGL(void)" (?initializeGL@GLWidget@@UAEXXZ)
debug\OpenGLApp.exe:-1: error: LNK1120: 2 unresolved externals
I have:
the .pro file:
QT += core gui opengl widgets
greaterThan(QT_MAJOR_VERSION, 4): QT += widgets opengl
TARGET = OpenGLApp
TEMPLATE = app
CONFIG += windows
SOURCES += main.cpp\
mainwindow.cpp \
glwidget.cpp
HEADERS += mainwindow.h \
glwidget.h
the glwidget.cpp file:
#include "glwidget.h"
GLWidget::GLWidget(QWidget *parent) : QOpenGLWidget(parent) {
}
void GLWidget::initializeGL() {
glClearColor(0.0f, 0.0f, 1.0f, 1.0f);
glClear(GL_COLOR_BUFFER_BIT);
}
glwidget.h file:
#include <QOpenGLWidget>
#include <QOpenGLFunctions>
class GLWidget : public QOpenGLWidget {
Q_OBJECT
public:
GLWidget(QWidget *);
void initializeGL();
void resizeGL();
void PaintGL();
};
In another virtually identical test program, I had the same problem of the linker being unable to resolve OpenGL function calls. By using CMake instead, specifically with the following "find_package(OpenGL REQUIRED)" line, and the addition of "${OPENGL_LIBRARIES}" in "target_link_libraries" I was able to solve the problem:
#Qt5
find_package(Qt5Core REQUIRED)
find_package(Qt5Widgets REQUIRED)
find_package(Qt5Gui REQUIRED)
find_package(Qt5OpenGL REQUIRED)
#OpenGL
find_package(OpenGL REQUIRED)
target_link_libraries(${PROJECT_NAME} Qt5::Widgets Qt5::Gui Qt5::Core Qt5::OpenGL ${OPENGL_LIBRARIES})
I therefore suspect qmake is unable to find the OpenGL libraries, although I am unsure as how to check and what may be the cause of this, and so would appreciate if someone could point out to me what I'm missing.
Upvotes: 7
Views: 8834
Reputation: 5801
You need to add in .pro file
LIBS += opengl32.lib
if you are using Visual Studio for correct linking of OpenGL libraries.
You can find some more details here:
http://doc.qt.io/qt-5/windows-requirements.html
Upvotes: 14