Reputation: 23
I have a class, I would like to contain a list/vector/whatever of pointers to other objects of the same class. An object of the class would represent a coordinate, and the list would contain references to other coordinates that are connected to this one... if that makes sense.
I'm used to C++, where I would have something like:
class MyClass
{
private:
std::vector<const MyClass*> vec;
};
I'm trying to do something like the above in C#, but I can't tell how to do it. Do I have to use the unsafe keyword somehow, so I can use pointers, or is there another smarter way to implement something like this in C#?
Upvotes: 1
Views: 117
Reputation: 2416
For List
class MyClass
{
public List<MyClass> Vec { get { return vec; } set { vec = value }
private List<MyClass> vec;
}
Upvotes: 3
Reputation: 20047
You should just setup the class with a List/Enumerable or whatever of you type, so something like:
public class Cake
{
// public
public IEnumerable<Cake> Cakes { get; set; }
// private
private IEnumerable<Cake> cakes;
}
Upvotes: 1