Reputation: 5
I'm trying to add a missing functionality (App Invites) to the Unity Facebook SDK
I've followed this post in order to create a basic Unity Android plugin by using Android Studio: http://www.thegamecontriver.com/2015/04/android-plugin-unity-android-studio.html. Everything worked as expected and I was able to run the plugin in my project. Then, I've added the FacebookSDK and a static method accessible by Unity:
public static void inviteContacts(Activity root, String linkURL, String previewImageURL)
{
if (AppInviteDialog.canShow()) {
Log.i(TAG, "AppInviteDialog.canShow()!");
AppInviteContent content = new AppInviteContent.Builder()
.setApplinkUrl(linkURL)
.setPreviewImageUrl(previewImageURL)
.build();
AppInviteDialog.show(root, content);
}
}
Unfortunately, when I try to run my plugin, I'm getting this error:
I/Unity﹕ AndroidJavaException: java.lang.NoClassDefFoundError: Failed resolution of: Lcom/facebook/share/widget/AppInviteDialog;
I took a look at the classes included in my compiled jar plugin, and in fact, there's no facebook classes in it. So, I suspect that there's something wrong with my project setup or my gradle file. This is my gradle file:
apply plugin: 'com.android.library'
android {
compileSdkVersion 22
buildToolsVersion "22.0.1"
sourceSets {
main {
//Path to your source code
java {
srcDir 'src/main/java'
}
}
}
defaultConfig {
minSdkVersion 15
targetSdkVersion 22
}
buildTypes {
release {
minifyEnabled false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
lintOptions {
abortOnError false
}
}
dependencies {
compile project(':facebook')
compile fileTree(include: ['*.jar'], dir: 'libs')
compile 'com.android.support:appcompat-v7:22.2.1'
compile files('libs/classes.jar')
}
//task to delete the old jar
task deleteOldJar(type: Delete) {
delete 'release/AppInvite.jar'
}
//task to export contents as jar
task exportJar(type: Copy) {
from('build/intermediates/bundles/release/')
into('release/')
include('classes.jar')
///Rename the jar
rename('classes.jar', 'AppInvite.jar')
}
exportJar.dependsOn(deleteOldJar, build)
I've also followed these instructions in order to import the module and create the dependency:
Add library project (module) in Android Studio
File -> Import Module
Add library project (module) in build path
File -> Project Structure
Dependency:
app -> Dependencies tab -> green + button -> Module dependency
What am I missing here? What do I need to change in order to compile and export the FacebookSDK classes integrated on my plugin?
Thanks in advance.
Upvotes: 0
Views: 409
Reputation: 343
Facebook unity SDK supports App Invites
.
You can use Facebook AppRequest API to invite to use app. https://developers.facebook.com/docs/unity/reference/current/FB.AppRequest
Upvotes: 1