MysticSheik
MysticSheik

Reputation: 53

Problems with Building LuaBind [C++]

I'm currently trying to build LuaBind on Windows. I have already built Boost 1.58 and Lua 5.3, and I have set the environment variables LUA_PATH and BOOST_ROOT on my system.

However, when I open a VS2012 x86 Native Tools Command Prompt and navigate to the LuaBind directory on my computer, and type bjam and hit enter, I only get an error saying that bjam is not recognized as a command.

Could anybody try to clarify how to build LuaBind for me (on Windows, using VS2012)?

Upvotes: 1

Views: 145

Answers (1)

MysticSheik
MysticSheik

Reputation: 53

"That's the right one. Add the directory where bjam is found to the variable." - πάντα ῥεῖ

Upvotes: 0

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