Reputation: 53
I'm currently trying to build LuaBind on Windows. I have already built Boost 1.58 and Lua 5.3, and I have set the environment variables LUA_PATH and BOOST_ROOT on my system.
However, when I open a VS2012 x86 Native Tools Command Prompt and navigate to the LuaBind directory on my computer, and type bjam and hit enter, I only get an error saying that bjam is not recognized as a command.
Could anybody try to clarify how to build LuaBind for me (on Windows, using VS2012)?
Upvotes: 1
Views: 145
Reputation: 53
"That's the right one. Add the directory where bjam is found to the variable." - πάντα ῥεῖ
Upvotes: 0