user3149569
user3149569

Reputation: 147

can't find blueprint in packaged unreal project

i'm working on a game in unreal, and just for funsies i decided to package my project to see how it would work outside the editor. for some reason it doesn't, its says fatal error followed by a bunch of error codes.

I tried going through the log, which can be found here: Link to download on Mega.nz

the log says it couldn't find the blueprint for my "BasicBullet", although the editor can (it both compiles and runs fine in the editor). That message is followed by somehting i don't understand, and then a fatal error message. can someone explain what is going on?

Thanks in advance

Upvotes: 1

Views: 1761

Answers (1)

user3149569
user3149569

Reputation: 147

I fixed the problem, all i had to do was go to the config folder, in the project and edit the DefaultEditor.ini file. i changed bDontLoadBlueprintOutsideEditor= true to bDontLoadBlueprintOutsideEditor= false and now it works perfectly.

been struggling with this problem for days now, and the solution was so simple.

Upvotes: 2

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