Reputation: 137
I am reading the source code of a library. But I can't understand how this template definition works:
template <class A>
struct Use{
template <class T> struct AsVertexType: public T{typedef A VertexType; typedef VertexType * VertexPointer ;};
template <class T> struct AsEdgeType: public T{typedef A EdgeType; typedef EdgeType * EdgePointer ;};
template <class T> struct AsFaceType: public T{typedef A FaceType; typedef FaceType * FacePointer ;};
template <class T> struct AsTetraType: public T{typedef A TetraType; typedef TetraType * TetraPointer ;};
template <class T> struct AsHEdgeType: public T{typedef A HEdgeType; typedef HEdgeType * HEdgePointer ;};
};
And this is how to declaire a class using Use<> template:
struct MyUsedTypes : public vcg::UsedTypes< vcg::Use<MyVertex> :: AsVertexType,
vcg::Use<MyEdge> :: AsEdgeType,
vcg::Use<MyFace> :: AsFaceType> {};
In the Use<> template definition, there are two unknown type A and T.
Take vcg::Use<MyVertex>::AsVertexType
as example, I think A is MyVertex, but what is T?
Supplement
Here is definition of template UsedTypes
template < template <typename> class A = DefaultDeriver, template <typename> class B = DefaultDeriver,
template <typename> class C = DefaultDeriver, template <typename> class D = DefaultDeriver,
template <typename> class E = DefaultDeriver, template <typename> class F = DefaultDeriver,
template <typename> class G = DefaultDeriver, template <typename> class H = DefaultDeriver >
class UsedTypes
: public Arity12<DummyTypes,
Use< Vertex< UsedTypes<A, B, C, D , E, F, G, H> > > :: template AsVertexType,
Use< Edge < UsedTypes<A, B, C, D , E, F, G, H> > > :: template AsEdgeType,
Use< Face < UsedTypes<A, B, C, D , E, F, G, H> > > :: template AsFaceType,
Use< HEdge < UsedTypes<A, B, C, D , E, F, G, H> > > :: template AsHEdgeType,
A, B, C, D, E, F, G, H > {};
And a series of Arity template definition. It's like a Mathematical Induction
template < class Base,
template <typename> class A >
class Arity1: public A<Base> {};
template < class Base,
template <typename> class A,
template <typename> class B >
class Arity2: public B<Arity1<Base, A>> {};
template < class Base,
template <typename> class A, template <typename> class B,
template <typename> class C >
class Arity3: public C<Arity2<Base, A, B>> {};
.
.
.
template < class Base,
template <typename> class A, template <typename> class B,
template <typename> class C, template <typename> class D,
template <typename> class E, template <typename> class F,
template <typename> class G, template <typename> class H,
template <typename> class I, template <typename> class J,
template <typename> class K, template <typename> class L >
class Arity12: public L<Arity11<Base, A, B, C, D, E, F, G, H, I, J, K>> {};
It's still hard to tell what the template parameter T is.
Upvotes: 1
Views: 167
Reputation: 370112
It looks like vcg::UsedTypes
takes templates as its template arguments. So T
will be whichever type or types UsedTypes
uses the templates with.
Upvotes: 0
Reputation: 106086
vcg::Use<MyVertex> ::AsVertexType
is a template, and when given to vcg::UsedTypes
as a template parameter, constitutes a template template parameter - if you search for that term you'll find lots of explanations. It's up to the vcg::UsedTypes
template to decide whether to use the AsVertexType
template, and with what T
parameter(s).
Upvotes: 1