Reputation: 1680
I want to check whether the user is logged in or not, if the user is logged in, then bring him to main screen, or show the welcome screen.
Upvotes: 3
Views: 9556
Reputation: 2901
Write this code in AppDelegate Swift 4.0
In didFinishLaunchingWithOptions
pass your viewController to self.launch(rootController: ViewController())
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
let frame = UIScreen.main.bounds
self.window = UIWindow(frame: frame)
self.window!.rootViewController = ViewController()
self.window!.makeKeyAndVisible()
return true
}
Write this code in AppDelegate Swift 5.0 Xcode 11.0
func scene(_ scene: UIScene, willConnectTo session: UISceneSession, options connectionOptions: UIScene.ConnectionOptions) {
guard let _ = (scene as? UIWindowScene) else { return }
if let windowScene = scene as? UIWindowScene{
let window = UIWindow(windowScene: windowScene)
let rootViewController = UIStoryboard(name: "Auth", bundle: nil).instantiateViewController(withIdentifier: "LoginViewController") as! UINavigationController
window.rootViewController = rootViewController
self.window = window
window.makeKeyAndVisible()
}
}
Upvotes: 1
Reputation: 6459
Swift
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplication.LaunchOptionsKey: Any]?) -> Bool {
self.window = UIWindow(frame: UIScreen.main.bounds)
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let viewController = storyboard.instantiateViewController(withIdentifier: "Identifier")
let navigationController = UINavigationController(rootViewController: viewController)
self.window?.rootViewController = navigationController
self.window?.makeKeyAndVisible()
return true
}
Upvotes: 2
Reputation: 425
You can't do it in Launch Screen but can do in AppDelegate
for Swift 4
if userLoggedIn == True {
//Do something
} else {
//Do something
}
UserDefaults.standard.set(value:Bool ,forKey:"loggedIn") //This will save the bool value to your UserDefaults
}
Now Go to your AppDelegate
func application(_ application: UIApplication, didFinishLaunchingWithOptions launchOptions: [UIApplicationLaunchOptionsKey: Any]?) -> Bool {
self.window = UIWindow(frame: UIScreen.main.bounds)
let mainStoryboard = UIStoryboard(name: "Main", bundle: nil)
if (UserDefaults.standard.bool(for key: "loggedIn")) == true {
let welcomeVC = mainStoryboard.instantiateViewController(withIdentifier: "welcomeVC") as! WelcomeVC
self.window?.rootViewController = newRootVC
self.window?.makeKeyAndVisible()
} else {
let loginVC = mainStoryboard.instantiateViewController(withIdentifier: "loginVC") as! LoginVC
self.window?.rootViewController = newRootVC
self.window?.makeKeyAndVisible()
}
return true
}
Happy Coding Hope this helps :)
Upvotes: 1
Reputation: 14477
You can't do in Launch Screen, but you can achieve same in AppDelegate's method didFinishLauchingWithOption
, there you can check if user logged in or not and set the root view controller and don't set initialViewController in storyboard.
It should be something like this
NSString *identifier = isLoggedIn ? @"IdentifierForVC1" : @"IdentifierForVC2";
UIStoryboard *storyboard = [UIStoryboard storyboardWithName:@"Main" bundle:nil];
UIViewController *vc = [storyboard instantiateViewControllerWithIdentifier: identifier];
self.window.rootViewController = vc;
Code is not tested in an editor may have some Swift code should be like this
let storyboard = UIStoryboard(name: "Main", bundle: nil)
let vc = storyboard.instantiateViewControllerWithIdentifier(identifier) as! UIViewController
self.window?.rootViewController = vc
Upvotes: 7
Reputation: 73
In Swift, in your AppDelegate.swift,
self.window?.rootViewController = UIStoryboard(name: "Main", bundle: nil).instantiateViewControllerWithIdentifier("{INSERT_STORYBOARD_ID_HERE}") as? UIViewController
Upvotes: 0