Jaywin
Jaywin

Reputation: 65

How to put a limit on the amount of objects in an ArrayList

I'm just doing some revision for my O.O.P. Exam coming up next week and I'm stuck on a question. The question is basically give an example of bi-directional association between a Dog and a Flea. So far I've got a Dog with Fleas. The part I'm stuck on is, "Modify the dog class so that a dog object can only hold up to 5 flea objects max (print "Your dog has too many fleas!" if there's more than 5 fleas). Here's my code so far:

Dog.java

import java.util.ArrayList;

public class Dog {

    private String name;
    private int age;
    private String address;

    ArrayList<Flea> fleas = new ArrayList<Flea>(); {
        if(fleas.size() > 5) {
             System.out.println("This dog has too many fleas!");
        }
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public int getAge() {
        return age;
    }

    public void setAge(int age) {
        this.age = age;
    }

    public String getAddress() {
        return address;
    }

    public void setAddress(String address) {
        this.address = address;
    }

    public void hostFlea(Flea flea) {
        fleas.add(flea);
    }

    public ArrayList<Flea> getDogFlea() {
         return fleas;
    }

    public String toString() {
        return name + " the Dog (aged " + age + ") has fleas. \nThey are: " + fleas + ".";
    }   

}

Flea.java

public class Flea {

    private String name;
    private int age; 

    public Flea (String name, int age) {
        this.name = name;
        this.age = age;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public int getAge() {
        return age;
    }

    public void setAge(int age) {
        this.age = age;
    }

    public String toString() {
        return name + " (aged " + age + ")";
    }

}

Test.java

public class Test {

    public static void main(String[] args) {

        Dog dog = new Dog();
            dog.setName("Freddy");
            dog.setAddress("Cork");
            dog.setAge(5);

        Flea flea1 = new Flea("John", 1);
        dog.hostFlea(flea1);

        Flea flea2 = new Flea("Patrick", 3);        
        dog.hostFlea(flea2);

        Flea flea3 = new Flea("Alan", 7);
        dog.hostFlea(flea3);

        Flea flea4 = new Flea("Steven", 2);
        dog.hostFlea(flea4);

        Flea flea5 = new Flea("Charles", 5);
        dog.hostFlea(flea5);

        Flea flea6 = new Flea("Derek", 1);
        dog.hostFlea(flea6);

        Flea flea7 = new Flea("Kevin", 8);
        dog.hostFlea(flea7);

        System.out.println(dog);

    }

}

Console:

Freddy the Dog (aged 5) has fleas. They are: [John (aged 1), Patrick (aged 3), Alan (aged 7), Steven (aged 2), Charles (aged 5), Derek (aged 1), Kevin (aged 8)].

Upvotes: 3

Views: 1110

Answers (4)

Mureinik
Mureinik

Reputation: 311188

The public method a dog is supposed to add a flea is hostFlea, so you need to change that:

public void hostFlea(Flea flea) {
    // If the dog already has at least 5 fleas, you can't add another
    if (fleas.size() >= 5) {
        System.out.println("Your dog has too many fleas!");
    } else {
        fleas.add(flea);
    }
}

However, getDogFlea() returns the internal ArrayList, so there's nothing stopping a determined user from calling dog.getDogFlea().add(flea6). In order to protect against such behavior, you could either copy the data:

public ArrayList<Flea> getDogFlea() {
     return new ArrayList<>(fleas);
}

Or, at the "cost" of relaxing the API to return a List instead of an ArrayList, the text book solution would be to use Collections.unmodifiableList:

public List<Flea> getDogFlea() {
     return Collections.unmodifiableList(fleas);
}

Upvotes: 1

Filipp Voronov
Filipp Voronov

Reputation: 4197

Add checking your condition here:

public void hostFlea(Flea flea) {
    if(fleas.size() >= 5) {
        System.out.println("This dog has too many fleas!");
    } else {
        fleas.add(flea);
    }
}

not at definition of your list variable (as you did), because you just added an instance initialization block.

Upvotes: 1

mszalbach
mszalbach

Reputation: 11440

I guess your are forced to use ArrayList. So you have to ensure no one modifies the list other as your dog class. So make the List private

private ArrayList<Flea> fleas = new ArrayList<Flea>();

Return a copy and do not expose the original List in the getDogFlea method

public ArrayList<Flea> getDogFlea() {
     return new ArrayList(fleas); //use copy constructor to not expose original list
}

And add the check in your hostFlea method.

public void hostFlea(Flea flea) {
    if(fleas.size() == 5 ) {
        System.out.println("This dog has too many fleas!");
        return; //so the 6th element is not added
    }
    fleas.add(flea);
}

Maybe last is enough for your exam but the getter would a problem in a real program ensuring there are never more as 5 elements.

Upvotes: 1

Amit Bhati
Amit Bhati

Reputation: 5649

In your hostFlea method:-

Before adding the Flea object to fleas ArrayList in Dog class, just check the size of this arraylist.

Like:-

public void hostFlea(Flea flea){
if(fleas.size() > 5) {
  System.out.println("This dog has too many fleas!");
        }
 else{
fleas.add(flea);
   }
}

Upvotes: 0

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